fix(player): identity-locked UPnP cursor + single index writer — #171
android / Build + lint + test (push) Successful in 4m23s
android / Build + lint + test (push) Successful in 4m23s
The local ExoPlayer cursor and the Sonos renderer were two competing
sources of truth for "what's playing" during a cast. The delegate cursor
lagged (forward-only, index-based, size-capped sync, skipped during every
load/re-cast window), and TWO writers of PlayerUiState.queueIndex fought:
PlayerController.onEvents (reading the lagging cursor) stomped the
Sonos-derived index the position tick published, so the in-app player
flickered to the pre-cast track and the notification metadata went stale.
Step 1 — MinstrelForwardingPlayer.syncLocalCursorToRemote (replaces
maybeSyncLocalCursor): align the paused delegate cursor to the track the
renderer is actually playing, matched by track-id parsed from the Sonos
TrackURI (/api/tracks/{id}/stream) against delegate MediaItem.mediaId
(== TrackRef.id). Both directions; survives queue-reload index wobble;
nearest-occurrence tiebreak for duplicate tracks; falls back to the Sonos
Track index; suppressed during load and while a user transport is pending
Sonos's ack. The cursor is now the single authoritative "current track"
that both the in-app UI (onEvents) and the notification (getCurrentMediaItem)
read.
Step 2 — PlayerController: the position tick now patches only
position/duration/play-pause/buffer; onEvents is the sole writer of
queueIndex/currentTrack. Removed desiredQueueIndex, the forward-only
trackChanged path, and publishTickIfChanged. One writer, no stomp.
Part of milestone #171 (unify local + UPnP behind one cursor). Fixes the
flicker + stale-notification symptoms; supersedes #1211/#608/#612.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
+89
-24
@@ -17,6 +17,7 @@ import com.fabledsword.minstrel.player.output.ActiveUpnpHolder
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import com.fabledsword.minstrel.player.output.upnp.SoapFaultException
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import com.fabledsword.minstrel.player.output.upnp.SoapFaultException
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import com.fabledsword.minstrel.player.output.upnp.TransportState
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import com.fabledsword.minstrel.player.output.upnp.TransportState
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import java.io.IOException
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import java.io.IOException
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import kotlin.math.abs
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.CoroutineScope
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.Dispatchers
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import kotlinx.coroutines.Job
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import kotlinx.coroutines.Job
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@@ -58,8 +59,10 @@ import timber.log.Timber
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* native queue via ClearQueue + AddURIToQueue, then points the
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* native queue via ClearQueue + AddURIToQueue, then points the
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* transport at x-rincon-queue:<udn>#0. Skip/prev/seekTo delegate to
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* transport at x-rincon-queue:<udn>#0. Skip/prev/seekTo delegate to
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* AVTransport Next/Previous/SeekToTrack so Sonos manages gap-free
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* AVTransport Next/Previous/SeekToTrack so Sonos manages gap-free
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* advance natively. PollLoop syncs the local cursor by comparing the
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* advance natively. PollLoop keeps the local cursor aligned to the
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* 1-based Track index from GetPositionInfo.
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* track the renderer is actually playing, matched by track identity
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* (the id in GetPositionInfo's TrackURI) so it survives queue-reload
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* index drift -- see [syncLocalCursorToRemote].
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*/
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*/
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class MinstrelForwardingPlayer(
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class MinstrelForwardingPlayer(
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private val delegate: Player,
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private val delegate: Player,
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@@ -526,18 +529,8 @@ class MinstrelForwardingPlayer(
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/**
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/**
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* One poll tick: read position + transport state from Sonos, apply to
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* One poll tick: read position + transport state from Sonos, apply to
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* [remoteState], and forward-sync the local cursor to Sonos's Track
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* [remoteState], and sync the local cursor to the track the renderer is
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* index when not in queue load.
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* actually playing (see [syncLocalCursorToRemote]).
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*
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* Cursor sync is gated on `holder.target == null` (= not loading)
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* because during load Sonos reports Track=1 while we're still
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* appending, and syncing would race the SetAV+Seek that lands
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* after. Outside load, forward sync catches Sonos auto-advances
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* (queue end-of-track), Sonos-app driven Next presses, and any
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* drift after a brief poll-failure burst that didn't trip the
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* drop threshold. Forward-only because a Next override we just
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* issued can race with a poll still reporting the prior Track --
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* the next poll catches up safely.
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*/
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*/
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private suspend fun pollOnce(active: ActiveUpnp) {
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private suspend fun pollOnce(active: ActiveUpnp) {
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val info = active.avTransport.getPositionInfo()
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val info = active.avTransport.getPositionInfo()
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@@ -553,7 +546,7 @@ class MinstrelForwardingPlayer(
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trackUri = info.trackUri,
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trackUri = info.trackUri,
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trackNumber = info.track,
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trackNumber = info.track,
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)
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)
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maybeSyncLocalCursor(info.track)
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syncLocalCursorToRemote(sonosTrack = info.track, trackUri = info.trackUri)
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val transport = active.avTransport.getTransportInfo()
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val transport = active.avTransport.getTransportInfo()
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when (transport.state) {
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when (transport.state) {
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TransportState.PLAYING -> {
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TransportState.PLAYING -> {
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@@ -577,23 +570,95 @@ class MinstrelForwardingPlayer(
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notifyRemoteStateChanged()
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notifyRemoteStateChanged()
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}
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}
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private fun maybeSyncLocalCursor(sonosTrack: Int) {
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/**
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if (holder.target.value != null) return
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* Align the paused local delegate cursor to the track the renderer is
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if (sonosTrack <= 0) return
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* actually playing, so the un-overridden current-item getters
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val sonosIdx = sonosTrack - 1
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* (getCurrentMediaItem/Index -- what both the in-app player UI via
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* PlayerController.onEvents AND the MediaSession notification read) always
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* resolve to that track. This is THE single source of truth for "what's
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* playing" during a cast.
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*
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* Identity-first: match the track-id embedded in the renderer's current URI
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* against the delegate's MediaItem.mediaId (PlayerController sets mediaId =
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* TrackRef.id), so the index-offset wobble across queue reloads / re-casts
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* can never park the cursor on a stale (pre-cast) track. Falls back to the
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* 1-based Sonos Track index only when the URI can't be resolved to a queue
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* item. Unlike the old forward-only sync this moves the cursor in BOTH
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* directions -- a renderer Previous / re-cast to a lower track pulls it back
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* too. Runs on the application looper (delegate access contract).
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*
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* Suppressed while:
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* - loading ([isLoadingUpnp]) -- the native Sonos queue is still being
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* (re)uploaded, so its Track index is meaningless; and
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* - a user transport (next/prev/seekTo idx) is pending Sonos's ack --
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* the override already advanced the delegate optimistically, and Sonos
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* still reports the OLD track for a beat, so syncing now would undo the
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* user's press. The pending deadline is honoured directly so a missed
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* clear can't wedge the sync.
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*/
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private fun syncLocalCursorToRemote(sonosTrack: Int, trackUri: String) {
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if (isLoadingUpnp()) return
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val pendingDeadline = remoteState.pendingTransportDeadlineMs
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if (pendingDeadline > 0L && SystemClock.elapsedRealtime() < pendingDeadline) return
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handler.post {
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handler.post {
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val localIdx = delegate.currentMediaItemIndex
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val target = resolveRemoteCursorIndex(sonosTrack, trackUri) ?: return@post
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if (sonosIdx > localIdx && sonosIdx < delegate.mediaItemCount) {
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if (target != delegate.currentMediaItemIndex) {
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Timber.w(
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Timber.w(
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"UPnP cursor catch-up: local=%d -> sonos=%d",
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"UPnP cursor sync: local=%d -> %d",
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localIdx, sonosIdx,
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delegate.currentMediaItemIndex, target,
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)
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)
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delegate.seekTo(sonosIdx, 0L)
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delegate.seekTo(target, 0L)
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}
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}
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}
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}
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}
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}
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/**
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* Most-authoritative -> most-degraded (project rule #48): the track-id
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* parsed from the renderer's current URI wins; else the 1-based Sonos Track
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* index; else null (leave the cursor put rather than surface a wrong track).
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* Must run on the application looper -- reads the delegate timeline.
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*/
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private fun resolveRemoteCursorIndex(sonosTrack: Int, trackUri: String): Int? {
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val byId = trackIdFromStreamUri(trackUri)?.let { id ->
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nearestIndexWithMediaId(id, preferNear = sonosTrack - 1)
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}
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return byId ?: (sonosTrack - 1).takeIf { it in 0 until delegate.mediaItemCount }
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}
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/**
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* Index of the delegate MediaItem whose mediaId == [mediaId], preferring the
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* occurrence nearest [preferNear] so a track that appears twice in the queue
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* doesn't snap the cursor across the queue. null if the id isn't present.
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*/
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private fun nearestIndexWithMediaId(mediaId: String, preferNear: Int): Int? {
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var best: Int? = null
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var bestDist = Int.MAX_VALUE
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for (i in 0 until delegate.mediaItemCount) {
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if (delegate.getMediaItemAt(i).mediaId == mediaId) {
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val dist = abs(i - preferNear)
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if (dist < bestDist) {
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best = i
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bestDist = dist
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}
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}
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}
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return best
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}
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/** Extract `{id}` from a `.../api/tracks/{id}/stream...` stream URI. */
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private fun trackIdFromStreamUri(uri: String): String? {
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val start = uri.indexOf(TRACKS_PATH_MARKER)
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if (start < 0) return null
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val idStart = start + TRACKS_PATH_MARKER.length
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val idEnd = uri.indexOf('/', idStart)
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return if (idEnd > idStart) uri.substring(idStart, idEnd) else null
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}
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private companion object {
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private companion object {
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// Path segment that precedes the track-id in a stream URI
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// (…/api/tracks/{id}/stream…) — used to map the renderer's current URI
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// back to a delegate MediaItem by identity.
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const val TRACKS_PATH_MARKER = "/api/tracks/"
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const val POLL_INTERVAL_MS = 1_000L
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const val POLL_INTERVAL_MS = 1_000L
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const val NON_PLAYING_CONFIRM = 2
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const val NON_PLAYING_CONFIRM = 2
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const val SEEK_ACK_WINDOW_MS = 2_000L
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const val SEEK_ACK_WINDOW_MS = 2_000L
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@@ -598,18 +598,19 @@ class PlayerController @Inject constructor(
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}
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}
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/**
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/**
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* One position-polling tick. Owns track-change detection too: when UPnP
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* One position-polling tick. Patches ONLY the smoothly-changing transport
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* is active and the wrapped ExoPlayer is paused, `delegate.seekTo` from
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* fields (position / duration / play-pause / buffer) via `.copy()`. The
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* `maybeSyncLocalCursor` may not fire `onMediaItemTransition`, leaving
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* queue index + current track are owned solely by [onEvents], which reads
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* uiState.queueIndex stuck on the old track even after Sonos has
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* the authoritative delegate cursor: during a cast,
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* advanced. So the tick reads Sonos's reported Track as the source of
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* [MinstrelForwardingPlayer.syncLocalCursorToRemote] keeps that cursor on
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* truth, rebuilds the index/title fields itself, and force-syncs the
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* the track the renderer is actually playing (matched by identity), so there
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* wrapped player as defense in depth.
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* is exactly one writer of "what's playing" and a stale tick can never
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* revert it to the old track. (Previously the tick was a second index writer
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* that fought onEvents — the flicker-to-stale-track bug.)
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*/
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*/
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private fun tickPositionPoll(controller: MediaController) {
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private fun tickPositionPoll(controller: MediaController) {
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val upnpActive = activeUpnpHolder.active.value != null
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val upnpActive = activeUpnpHolder.active.value != null
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resolvePendingTransport(controller, upnpActive)
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resolvePendingTransport(controller, upnpActive)
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val pendingTransport = upnpActive && remoteState.pendingTransportDeadlineMs > 0L
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val effectiveIsPlaying =
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val effectiveIsPlaying =
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if (upnpActive) remoteState.isPlaying else controller.isPlaying
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if (upnpActive) remoteState.isPlaying else controller.isPlaying
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val effectivePosition = if (upnpActive) {
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val effectivePosition = if (upnpActive) {
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@@ -617,28 +618,30 @@ class PlayerController @Inject constructor(
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} else {
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} else {
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controller.currentPosition
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controller.currentPosition
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}
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}
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val desiredIdx = desiredQueueIndex(controller, upnpActive)
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val idx = controller.currentMediaItemIndex
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val current = uiStateInternal.value
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val current = uiStateInternal.value
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val newPos = effectivePosition.coerceAtLeast(0)
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val newPos = effectivePosition.coerceAtLeast(0)
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val newDur = effectiveDuration(
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val newDur = effectiveDuration(
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upnpActive,
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upnpActive,
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remoteState.durationMs,
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remoteState.durationMs,
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controller.duration,
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controller.duration,
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desiredIdx = desiredIdx,
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desiredIdx = idx,
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controllerIdx = controller.currentMediaItemIndex,
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controllerIdx = idx,
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)
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)
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val newBuf = controller.bufferedPosition.coerceAtLeast(0)
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val newBuf = controller.bufferedPosition.coerceAtLeast(0)
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// Track adjustments are forward-only AND suppressed while a user
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val somethingChanged = current.isPlaying != effectiveIsPlaying ||
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// transport press is pending Sonos confirmation. Together those keep
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current.positionMs != newPos ||
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// either direction of user input from being undone by a stale poll.
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current.durationMs != newDur ||
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val trackChanged = !pendingTransport &&
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current.bufferedPositionMs != newBuf
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desiredIdx > current.queueIndex &&
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if (somethingChanged) {
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desiredIdx in queueRefs.indices
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uiStateInternal.value = current.copy(
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publishTickIfChanged(
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isPlaying = effectiveIsPlaying,
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current, trackChanged, desiredIdx,
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positionMs = newPos,
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effectiveIsPlaying, newPos, newDur, newBuf,
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durationMs = newDur,
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bufferedPositionMs = newBuf,
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)
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)
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}
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}
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}
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/**
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/**
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* Event-driven primary path: clear pending the moment Sonos's reported
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* Event-driven primary path: clear pending the moment Sonos's reported
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@@ -654,48 +657,6 @@ class PlayerController @Inject constructor(
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}
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}
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}
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}
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@Suppress("LongParameterList") // assembled at one tick call site; refactor would cost clarity
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private fun publishTickIfChanged(
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current: PlayerUiState,
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trackChanged: Boolean,
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desiredIdx: Int,
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effectiveIsPlaying: Boolean,
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newPos: Long,
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newDur: Long,
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newBuf: Long,
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) {
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val somethingChanged = trackChanged ||
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current.isPlaying != effectiveIsPlaying ||
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current.positionMs != newPos ||
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current.durationMs != newDur
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if (!somethingChanged) return
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val newTrack = if (trackChanged) queueRefs[desiredIdx] else current.currentTrack
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val newIdx = if (trackChanged) desiredIdx else current.queueIndex
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uiStateInternal.value = current.copy(
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currentTrack = newTrack,
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queueIndex = newIdx,
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isPlaying = effectiveIsPlaying,
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positionMs = newPos,
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durationMs = newDur,
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bufferedPositionMs = newBuf,
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)
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// Intentionally do NOT call controller.seekTo here. That would route
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// through MinstrelForwardingPlayer's seekTo override and re-issue
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// AVTransport.SeekToTrack to Sonos -- which seeks Sonos back to the
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// start of the same track it's already playing, restarting the song.
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// The wrapped player's index is kept in sync by maybeSyncLocalCursor's
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// delegate.seekTo (which bypasses the override). If it lags briefly,
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// the next pollOnce catches up; the uiState above already reflects
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// Sonos's truth for the user.
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}
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private fun desiredQueueIndex(controller: MediaController, upnpActive: Boolean): Int =
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if (upnpActive) {
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(remoteState.trackNumber - 1).coerceAtLeast(0)
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} else {
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controller.currentMediaItemIndex
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}
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// ── Remote position interpolation state ──────────────────────────────
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// ── Remote position interpolation state ──────────────────────────────
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// remoteState.positionMs is only refreshed by ForwardingPlayer's 1Hz
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// remoteState.positionMs is only refreshed by ForwardingPlayer's 1Hz
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// SOAP poll (and only when the round-trip completes -- screen-off WiFi
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// SOAP poll (and only when the round-trip completes -- screen-off WiFi
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Reference in New Issue
Block a user