feat(flutter): metadata prefetcher — pre-warm drift for likely tap targets
Across-the-board sluggishness was every cold-cache tap doing one network round trip while the user waits. SWR helps on re-visits but the first time you tap a tile from home you eat the latency. MetadataPrefetcher listens to homeProvider. When /api/home returns, it fires fire-and-forget reads on albumProvider + artistProvider for the top-N items in each home section (recently added, rediscover, most played, last played). Each provider read triggers the existing cold-cache path, which writes to drift. By the time the user actually taps a tile, it's already a drift hit and the detail screen renders instantly. Cap N=8 per section (covers what's visible on a typical phone without scrolling). Set spans dedupe across sections so popular artists don't get fetched five times. Errors are swallowed — a failed prefetch is silent and the tile falls back to its on-tap fetch behavior. Wired alongside the existing audio prefetcher in app.dart's postFrameCallback.
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@@ -1,6 +1,7 @@
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import 'package:flutter/material.dart';
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import 'package:flutter_riverpod/flutter_riverpod.dart';
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import 'cache/metadata_prefetcher.dart';
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import 'cache/prefetcher.dart';
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import 'cache/sync_controller.dart';
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import 'shared/routing.dart';
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@@ -27,6 +28,11 @@ class _MinstrelAppState extends ConsumerState<MinstrelApp> {
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// ignore: unawaited_futures
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ref.read(syncControllerProvider.notifier).sync();
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ref.read(prefetcherProvider);
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// Metadata prefetcher: when /api/home returns, fire background
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// albumProvider/artistProvider reads for the top-N items in
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// each section so subsequent taps are drift hits, not network
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// round trips.
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ref.read(metadataPrefetcherProvider);
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});
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}
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