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Until now the only caller of the sync engine was the "Sync now" button. A worker thread now owns every cycle (the button's included, so two never overlap): - launch: one cycle as the app opens; - edit: every 10s it reads a fingerprint of the pending set and sends when that moved. A fingerprint rather than "anything pending", because a rejected change stays pending and would otherwise be resent every tick forever; - timer: a pull every 5 minutes with nothing to send; - focus: at most once per 30s. Failed automatic cycles back off (doubling from 10s to 5 minutes). A panicking cycle counts as a failed one rather than ending the thread. Every cycle is emitted as inkwell://synced: the board reloads when the pull changed something, and the Sync screen shows the last automatic failure. No final push on quit; the launch cycle sends whatever was left. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>