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ce1376edc9 |
refactor(ui): the badge layer gets one owner per shape (#3132 items 1-3)
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ITEM 1 — the dead canon. StatusBadge is recorded canon (#2960) and its only consumer, TaskCard, has been unreachable since 2026-04-08, when TasksListView was deleted in favour of the Knowledge view. Four and a half months of a canon that rendered nowhere, which is worse than no canon: a session pulls #2960, builds from it, and matches a component nobody has seen. TaskCard is deleted (rule 22), and the canon is made real by adoption rather than by being left as a museum piece. ITEM 2 — MY OWN ISSUE OVERSTATED THIS, and the correction is the finding. "Three scoped re-spellings" assumed one shape spelled thrice. Reading them: KnowledgeView a task-status chip, just smaller -> a real duplicate WorkspaceTaskPanel a CLICKABLE cycler: pointer, outlined, transparent background -> a control, not a chip ProjectView PROJECT lifecycle (active/paused/ completed/archived) -> a different vocabulary Only the first was ever a duplicate. The others shared a class NAME and nothing else — which is exactly what would make a future consolidation merge three unrelated things. So: KnowledgeView adopts StatusBadge/PriorityBadge via the `compact` variant the canon already anticipated ("interactive/compact re-spellings are variants of it"); the cycler becomes `.status-cycler`; and project status becomes its own vocabulary. And there was a FOURTH, in ProjectListView — the genuine duplicate of ProjectView's project pill, differing by the amounts two hands differ by: 0.68rem vs 0.7rem, a 14% tint vs 15%, one bordered and one not. Both now use one ProjectStatusBadge. `statusLabel` went with its only caller. ITEM 3 — weight. StatusBadge and PriorityBadge used font-weight 600; the house style allows 400 and 500 only. Also "In Progress" -> "In progress", which was invisible under `text-transform: uppercase` and becomes visible the moment the compact variant turns that off. THE GUARD MISSED FOUR LIVE SITES, which is the part worth keeping. The project pills painted a hue on an inline `color-mix` tint of itself — measured 1.61-2.39:1 — and the checker only knew the `--fs-X-bg` token form. Widened, it finds 48 across the app, 26 of them --fs-accent. That backlog is not this task, so the check now splits: it GATES the token form, which is clean, and REPORTS the inline form with a count and its worst offenders. A gate nobody can satisfy today gets switched off, and then it guards nothing. Gate re-verified by reintroducing a defect — exit 1 with it, exit 0 without. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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0c74dc8275 |
fix(design): badge text clears AA — the ladder was painting a hue on a tint of itself (#3132)
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Every status and priority badge used its raw hue as TEXT on a 12% tint of that same hue. Measured on the dark palette, all six pairs failed the kit's own AA floor: todo 1.60:1, in-progress 1.97:1, done 2.06:1, low 2.02:1, high 2.92:1, medium 2.97:1, against 4.5. Four also failed in light mode. The cause is structural, not a bad colour pick. A 12% tint sits near the surface it composites over, so the hue as text on it has almost nowhere to go. Strengthening the tint was measured and REJECTED: on a dark palette a heavier tint moves the chip toward the light text and makes it worse. 12% was already optimal. So each pair gains a `-fg` sibling: the hue mixed toward --fs-text-primary until it clears 4.5:1 worst-case over surface-raised AND surface-hover in BOTH modes. Mixing toward that token rather than a literal is what makes one declaration cover both — it inverts by mode, so the text follows. Recorded in the DESIGN SYSTEM, not hand-written into theme.css: seven tokens on design system 2, each carrying its measurement and its reasoning, then the sheet regenerated. theme.css says not to hand-edit the --fs-* block and it is right — a hand-edit would be silently reverted by the next regeneration. The ladder keeps its shape. High priority still holds 52% saturation and medium 31% — the rungs that need to shout still shout. Low, todo and done wash toward neutral, which is what their own rationales ask for: status-todo is derived from the border colour precisely so not-yet-started recedes. Receding and illegible are different things and the old value was the second. --fs-status-cancelled-fg was found by measuring, not by reasoning. Cancelled derives from --fs-text-tertiary, which looks like the obviously-correct "quiet" choice and is a HINT colour tuned for plain surfaces — 2.63:1 on a badge tint in light mode. StatusBadge additionally dropped a `color-mix(..., #000 15%)` that darkened the hue: a light-mode instinct that made these worse on a near-black surface, and a literal besides. THE GUARD IS THE POINT. check_design_tokens.py now FAILS on any rule that paints text with a token on a tint of that same token, and names the -fg sibling as the fix. Verified by reintroducing the defect: exit 1 with it, exit 0 without. Unlike a raw literal there is nothing to weigh up, so it gates rather than reports. Two `border-top-color` uses keep the raw hue, correctly — a border is a non-text graphic and needs 3:1, which is what the hue is for. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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4ba544e2af |
refactor(theme): retire the --color-* shim — the sweep it promised, run
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#2533. theme.css claimed "removing this block is a rename sweep across the
components, tracked separately" — written in
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ac90548823 |
feat: task management enhancements (cancelled status, recurrence, timestamps)
- Add 'cancelled' status to TaskStatus type, StatusBadge, TaskCard, TaskEditorView, TaskViewerView, TasksListView - Add RecurrenceEditor component (none / interval / calendar rules) - TaskEditorView: wire RecurrenceEditor, show started_at/completed_at timestamps read-only, include recurrence_rule in save payload - TaskViewerView: show recurrence summary, timestamps in meta row - tasks.ts: statusFilter/priorityFilter as arrays, add recurrence_rule to updateTask and createTask payloads Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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474ed1fe05 |
UI polish: hover lift, skeleton loaders, empty states, badge contrast, transitions
Card & row interactions: - NoteCard, TaskCard, ProjectCard: translateY(-2px) lift on hover + extended transitions - Kanban task cards (ProjectView), note rows: same lift treatment - Task rows in flat/grouped list: soft indigo bg tint on hover - Chat conversation items: left-border accent + bg tint on hover (was border-only) - HomeView project mini-cards: translateY(-2px) lift on hover Global feedback: - Buttons: scale(0.97) on :active press (theme.css, :not(:disabled) scoped) - TagPill: color → primary + indigo bg tint on hover - StatusBadge: increased opacity 15% → 22% + stronger text color for readability Loading & empty states: - TasksListView: shimmer skeleton loader (6 rows) + rich empty state with CTA - ProjectListView: shimmer skeleton cards (4) + rich empty state with CTA - HomeView: section-empty messages for overdue/high-priority/notes sections - ProjectView kanban columns: dashed-border styled empty state Transitions & graph: - WorkspaceView panels: panel-fade opacity transition on show/hide (v-if inner wrap) - GraphView D3 nodes: grow to r*1.3 + bold label on mouseover (150ms transition) - Milestone action buttons: base opacity 0 → 0.35 for discoverability Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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22a3a3c1d1 |
Initial commit: note-taking/task-tracking app with LLM integration scaffold
Vue 3 + TypeScript frontend with Pinia stores, markdown rendering (marked + DOMPurify), wikilink/tag linkification, and autocomplete. Quart async backend with SQLAlchemy 2.0, PostgreSQL ARRAY columns, task-note companion linking, backlinks, and note-to-task conversion. Docker Compose setup with PostgreSQL 16 and Ollama. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |