feat(family): platforms declared at inception and detected from bound repos (milestone 463 step 2, #4988)
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A project's platforms decide which family ideas reach it. This step makes membership answerable from every door: - services/platforms.py: the global catalog (writes are admin-only and duplicate-gated by slug); pure marker detection; and membership reads and writes. Detection only ADDS, and only where nobody has answered. It never overrides a declared or rejected row and never removes one. - coverage: the archive scan now carries every path, and the refresh runs detection fail-open. - inception: a platforms choice (slugs, or null for unanswered). The list is the whole answer: members left out of it become rejected. - MCP: list_platforms and set_project_platforms; enter_project and get_project carry the project's platforms. - REST: /api/platforms (admin writes) and /api/projects/<id>/platforms. - UI: a platforms checklist on the inception card, a Family tab on ProjectView, and a Platforms admin tab in Settings. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1,9 +1,14 @@
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/** Project inception (milestone 297): what a project was decided to inherit. */
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import { apiGet, apiPost } from "@/api/client";
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import type { ProjectPlatform } from "@/api/platforms";
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export interface InceptionChoices {
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design_system_id: number | null;
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seed_systems: boolean;
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/** Platform slugs (milestone 463). null = not answered; a list is the
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* whole answer — members left out of it are recorded as "not this".
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* Absent on records decided before the question existed. */
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platforms?: string[] | null;
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}
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export interface InceptionRecord {
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@@ -17,16 +22,24 @@ export interface InceptionDefaults {
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design_system_id: number | null;
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design_systems: { id: number; title: string }[];
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systems: number;
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platforms: { slug: string; name: string }[];
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/** What detection (or an earlier answer) already says about the project. */
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project_platforms: ProjectPlatform[];
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}
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export interface InceptionDecision {
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project_id: number;
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inception: InceptionRecord;
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effects: { design_system_id: number | null; systems_seeded: string[] };
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effects: {
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design_system_id: number | null;
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systems_seeded: string[];
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/** The project's answers after the decision; null when left unstated. */
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platforms: ProjectPlatform[] | null;
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};
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}
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export const emptyChoices = (): InceptionChoices => ({
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design_system_id: null, seed_systems: false,
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design_system_id: null, seed_systems: false, platforms: null,
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});
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export const fetchInceptionDefaults = (projectId: number) =>
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