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FabledCurator/frontend/src/components/settings/GpuActivityPanel.vue
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feat(ia): wave 2 — Activity becomes the whole-app pulse; Overview gets the health strip
The Activity tab only knew Celery — the GPU agent (the majority of processing)
and the download pipeline were invisible there. Two new self-polling panels:

- GpuActivityPanel: queue depths + triage verdicts (defects / file-ok /
  unprobed, top reason buckets) with a jump to Maintenance -> Failed
  processing. The triage detail refetches only when the error count moves.
- DownloadsActivityPanel: 24h stat chips + failing-source names with a jump
  into Subscriptions.

Both panels join the Activity tab under Queues+workers AND double as the
Overview health strip (side-by-side grid under the Celery summary) — one
component set, so Overview answers 'is everything healthy?' across all
systems. SystemStatsCards reviewed: content still accurate, left as-is.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CDgx8bQS5YrGRK76v8HUnM
2026-07-02 17:45:45 -04:00

111 lines
3.5 KiB
Vue

<template>
<v-card class="mb-4">
<CardHeading icon="mdi-expansion-card" title="GPU agent pipeline">
<v-spacer />
<v-btn
variant="text" size="small" rounded="pill"
@click="$emit('open-maintenance')"
>
Open maintenance
<v-icon end size="small">mdi-arrow-right</v-icon>
</v-btn>
</CardHeading>
<v-card-text>
<div class="fc-cells mb-2">
<div class="fc-cell">
<div class="fc-cell__n">{{ q.pending }}</div>
<div class="fc-cell__l">pending</div>
</div>
<div class="fc-cell">
<div class="fc-cell__n">{{ q.leased }}</div>
<div class="fc-cell__l">in flight</div>
</div>
<div class="fc-cell">
<div class="fc-cell__n fc-good">{{ q.done }}</div>
<div class="fc-cell__l">done</div>
</div>
<div class="fc-cell">
<div class="fc-cell__n" :class="q.error ? 'fc-bad' : ''">{{ q.error }}</div>
<div class="fc-cell__l">errored</div>
</div>
</div>
<p v-if="!q.error" class="fc-muted text-body-2 mb-0">
No failed jobs the pipeline is clean. Work drains whenever the
desktop agent is running.
</p>
<p v-else class="text-body-2 mb-0">
Triage: <b>{{ triage.defect }}</b> defective file(s) ·
{{ triage.file_ok }} file-ok · {{ triage.unclassified }} unprobed
<span v-if="reasonSummary" class="fc-muted"> {{ reasonSummary }}</span>
<br>
<span class="fc-muted text-caption">
Recover defective files from Maintenance Failed processing.
</span>
</p>
</v-card-text>
</v-card>
</template>
<script setup>
import { computed, onMounted, onUnmounted, ref } from 'vue'
import CardHeading from '../common/CardHeading.vue'
import { useGpuStore } from '../../stores/gpu.js'
defineEmits(['open-maintenance'])
const store = useGpuStore()
const q = ref({ pending: 0, leased: 0, done: 0, error: 0 })
const triage = ref({ defect: 0, file_ok: 0, unclassified: 0 })
const byClass = ref({})
let pollId = null
let lastErrorCount = -1
const reasonSummary = computed(() =>
Object.entries(byClass.value)
.sort((a, b) => b[1] - a[1])
.slice(0, 3)
.map(([k, n]) => `${k.replaceAll('_', ' ')} ${n}`)
.join(' · '))
async function poll() {
try {
q.value = await store.status()
// The triage detail is only worth a second call when the error count
// actually moved (it's a 500-row join server-side).
if (q.value.error !== lastErrorCount) {
lastErrorCount = q.value.error
if (q.value.error > 0) {
const body = await store.errors()
triage.value = body.triage
byClass.value = body.by_class
} else {
triage.value = { defect: 0, file_ok: 0, unclassified: 0 }
byClass.value = {}
}
}
} catch { /* non-fatal — panel just shows the last snapshot */ }
}
onMounted(() => {
poll()
pollId = setInterval(() => { if (!document.hidden) poll() }, 5000)
})
onUnmounted(() => { if (pollId) clearInterval(pollId) })
</script>
<style scoped>
.fc-muted { color: rgb(var(--v-theme-on-surface-variant)); }
.fc-cells { display: flex; gap: 28px; }
.fc-cell__n {
font-size: 20px; font-weight: 700; line-height: 1.1;
font-family: 'JetBrains Mono', monospace;
}
.fc-cell__l {
font-size: 11px; text-transform: uppercase; letter-spacing: 0.04em;
color: rgb(var(--v-theme-on-surface-variant));
}
.fc-good { color: rgb(var(--v-theme-success)); }
.fc-bad { color: rgb(var(--v-theme-error)); }
</style>