369e3de684
Video tag noise root cause: frames were a FIXED count (6) max-pooled — a tag firing on one frame survived at peak confidence, and a fixed count under-samples long multi-scene videos so real scene-local tags looked like noise. Redesign (operator-steered): - Sample at a fixed CADENCE — one frame every `video_frame_interval_seconds` (default 4) across the 5–95% window — so a tag's frame-presence reflects real screen time independent of video length. Capped at `video_max_frames` (default 64): a long video stretches the spacing instead of exploding into hundreds of inferences, bounding per-video cost on the single ml-worker (per-frame ffmpeg timeout also cut 60s→30s). - Aggregate with `_aggregate_video_predictions`: keep a tag only if it appears in >= `video_min_tag_frames` sampled frames (≈ that many × interval seconds on screen — duration-independent noise rejection), with confidence = MEAN over the frames it appears in (not max). Clamps the threshold to the sample count so a 1–2-frame short video still tags. - All three knobs are DB-backed ml_settings (migration 0053), patchable via /api/ml/settings + sliders in the ML settings card — replaces the VIDEO_ML_FRAMES env var (product-not-project). Tests: aggregation drops one-frame noise + means corroborated tags + clamps on short videos; settings round-trip + min>max validation. Replaced the _maxpool_predictions unit test. NOTE: this is the QUALITY half of #747. The perf half — the ml-worker runs CPU-only — is GPU enablement, tracked separately in #872. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>