0f472b2f9e
Pure nearest-cosine piled near-identical images into the neighbour grid — a reposted banner filled all 24 slots, and once you wandered into a B&W / comic-panel cluster every neighbour was more of the same with no way back to colour without the Random button (operator-reported, with screenshot). similar() now over-fetches a wide candidate pool (5x the requested limit, cap 200), then diversifies down to `limit`: - pHash near-duplicate collapse: drop candidates within 6 Hamming bits of the anchor or an already-kept candidate, so a repost (and the anchor's own clones) appears at most once. - MMR re-rank: greedily pick for closeness-to-anchor minus similarity-to-already -picked (lambda 0.55), so the result SPANS clusters instead of returning 40 variations of one image. Falls back to nearest-order on any failure / small pool, so existing nearest-first behaviour is unchanged when there's nothing to diversify. Frontend forwardTarget drops the now-redundant skip-nearest-third hack (the list is already diversified server-side) — plain random-over-unvisited gives the variance now. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa