Commit Graph

8 Commits

Author SHA1 Message Date
bvandeusen b7fd69815e feat(agent): raise worker cap to 32 + size the HTTP pool for it (#114)
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At 8 workers the GPU sat at ~5% util / <5GB VRAM — the pipeline is I/O-bound
(downloading + decoding images over HTTP), so the GPU starves until many workers
overlap that I/O. Raise MAX_CONCURRENCY 8→32 and make the UI worker control a
number input (reaching 32 by ±1 was tedious); the cap is reported via /status so
the UI clamps to it. Also size the shared requests pool (pool_maxsize=64) — the
default 10 would have throttled 32 workers + spammed "connection pool is full".

Verified by running; watch GPU util/VRAM climb as you dial up.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa
2026-06-29 19:41:52 -04:00
bvandeusen 3abbe58450 fix(agent): flatten transparency onto white before RGB (#114)
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A naive convert('RGB') on a palette-with-transparency image (common: character
PNGs on a clear background) lets PIL guess the transparent pixels — black-ish
artifacts that bleed into the crop + the CCIP embedding (and the "should be
converted to RGBA" warning). to_rgb() composites over white first for a clean,
consistent background; used by both stills and video frames.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa
2026-06-29 19:18:24 -04:00
bvandeusen 4a1a9ec5a7 feat(agent): GPU load readout + live worker-count tuning (#114)
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Control UI gains what the operator asked for:
- GPU load (nvidia-smi): util %, VRAM used/total + bar, temp — so you can see how
  hard the card is working while you're at the desktop.
- Worker count is now a live − / + control (POST /concurrency), not just an env:
  the worker is a pool of independent slots (shared model, so slots add concurrent
  inference, not N× VRAM). Dial up for speed, down to free the card. Replaces
  pause/resume with Start/Stop + the worker dial.
- Graceful release on stop / pool-shrink: a slot hands its still-leased jobs back
  via client.release() so they're re-picked immediately (pairs with the server
  recovery sweep).

Not CI-tested (agent/ outside CI) — verified by running.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa
2026-06-29 19:07:40 -04:00
bvandeusen 614b6bc52a docs(agent): note the NVIDIA Container Toolkit host prereq
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Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa
2026-06-29 18:49:41 -04:00
bvandeusen 7b10f4caab fix(agent): cuDNN base image so onnxruntime-gpu loads (#114)
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onnxruntime-gpu needs cuDNN 9; the plain cuda:12.4.1-runtime image lacks it
(libcudnn.so.9 missing → CUDAExecutionProvider falls back to CPU). Switch to
the -cudnn-runtime variant which bundles cuDNN 9.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa
2026-06-29 18:47:59 -04:00
bvandeusen b6b151a500 docs(agent): docker-compose for the GPU agent
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compose file (pull the published image, GPU reservation, model-cache volume,
.env for the token) so the agent runs with `docker compose up -d` instead of a
long docker run. A copy + .env template also placed in ~/Documents/fc-gpu-agent.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa
2026-06-29 18:07:33 -04:00
bvandeusen 9449241fc2 ci(agent): publish the GPU agent image (build-agent job)
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Build + push fabledcurator-agent alongside web/ml (own CUDA + onnxruntime-gpu
image, context=agent/, same tag cadence: main → :main/:latest/:c-<sha>, tag →
:<version>). So the operator PULLS + runs it on the GPU machine instead of
building locally. README switched to docker pull.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa
2026-06-29 14:26:03 -04:00
bvandeusen 8419ebd761 feat(agent): desktop GPU agent container — CCIP + figure crops over HTTP (#114)
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The last piece: a Dockerised desktop-GPU worker that talks to FC ONLY over HTTP
(lease → fetch pixels → detect figures + CCIP-embed → submit), so Redis/Postgres
stay private. New top-level agent/ (outside CI scope — verified by running it):
- fc_agent/worker.py: the lease/compute/submit loop, concurrency 1, start/pause/
  stop (stop frees the card; unprocessed leases expire + re-queue).
- fc_agent/models.py: imgutils wrappers — detect_person (figures) + CCIP embed.
  The two API seams to verify against the installed dghs-imgutils (flagged).
- fc_agent/media.py: stills + video frame sampling (ffmpeg) at FC's cadence →
  per-frame instances (the bag).
- fc_agent/crops.py: vendored crop primitive. client.py: the FC HTTP client.
- fc_agent/app.py: FastAPI localhost control UI (start/pause/stop + progress +
  queue depth). Dockerfile (CUDA + onnxruntime-gpu + ffmpeg) + requirements +
  README (token → build → run --gpus all → Start; CPU-fallback path).

This completes the CCIP pipeline end to end: agent produces region CCIP vectors →
RegionService stores → matcher suggests characters → rail. Verified by running on
the desktop (not CI). README calls out the imgutils API + model-string checks.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Ttrj5P7upUTueSfoJcxEqa
2026-06-29 14:03:01 -04:00