Operator feedback: thumbnails too small to judge order, no obvious way to mark
'this installment is Part 2', and the permanent two-pane picker was busy and
competed with the ordering work.
- Full-width parts, each a card with a big page grid (150px, contain so whole
pages are visible) and drag-to-reorder; positional page number as a badge.
- Editable Part # (hero field) backed by new series_chapter.stated_part —
separate from the auto-managed chapter_number, mirroring the page_number vs
stated_page split so reorder/delete renumbering can't wipe a hand-set part.
Missing-Part hints when consecutive parts' stated_part jump >1.
- Each part labels its source post (derived from pages' primary_post_id) and
shows the printed-page range with clear labels.
- Picker demoted to an on-demand right slide-over ('Add pages') with a target-
part selector; part actions (move/merge/delete) collapsed into an overflow ⋮.
alembic 0042 adds series_chapter.stated_part (nullable int).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Completes FC-6.1: the series management UI now works in chapters.
- SeriesManageView: chapters as cards (inline-rename, stated-page range inputs,
move up/down, merge-into-previous, delete, pick-as-add-target), pages
drag-reorder WITHIN a chapter, a "gap: N-M missing" badge between chapters
with a stated-page hole, and Add chapter / Add placeholder. The picker adds
the selection into the targeted chapter.
- seriesManage store: chapter CRUD + reorderChapters/moveChapter/mergeChapter/
reorderPages actions; consumes chapters[]/gaps[]; addSelected targets a chapter.
- Reader: page_number is now within-chapter, so anchors switched to a global
`seq` (reading-order position) — fixes scroll/jump/active collisions across
chapters — plus chapter-title dividers at each chapter boundary.
- Updated seriesManage.spec to the chaptered store shape.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Lock/reload: every inline source action (check / backfill / recover / toggle /
remove) ended by refetching the WHOLE subscription list (store.loadAll /
refresh), which blocked the UI and re-rendered the table — collapsing the
expanded row, which read as "locks then resets." The action APIs already return
the updated source, so the store now patches that one row in place
(_patchSource / _dropSource); the post-action loadAll/refresh calls are gone.
Toggling enabled, starting/stopping a backfill, recovering, and removing are now
instant and leave the expansion intact.
Button regroup (operator-flagged: tiny, mis-clickable, not grouped by function):
- New shared SourceActions.vue used by desktop SourceRow + mobile SourceCard.
- Frequent actions stay as size="small" buttons: Check, Backfill/Stop.
- Low-frequency / destructive actions move into a labelled overflow (⋮) menu —
Preview backfill, Recover dropped near-duplicates, Remove source — so they
can't be fat-fingered, and the labels spell out recover-vs-backfill.
- Edit moves next to the source URL (its identity), out of the action cluster
where it sat beside Remove.
- Single-source Remove now confirms (it had no guard before).
Tests: store patches/drops in place without dropping the cache.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The hero collage's thumbnail rail hard-capped at 3 fixed-80px cells, left-
aligned, so it never reached the edge of the (50%-width) hero. Make the rail a
CSS grid of equal columns (1fr) at a fixed height that stretches to the hero's
full width: show up to 5 thumbnails, and when a post has more images than fit,
the last cell becomes the "+N" overflow tile (count unchanged). Column count is
driven by --fc-rail-cols so the strip always reaches the hero edge regardless
of image count.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Post cards no longer expand the whole card on click (the old two-click path
to the images). The card is compact-only now:
- Hero / rail thumbs / the +N tile are buttons that open the post-scoped image
modal (modal.open(id, { postImageIds })) so you view big + arrow through ALL
the post's images. The feed caps thumbnails at 6, so for posts with more we
lazily getPostFull to get the complete id list; +N opens at the first hidden
image.
- The description is the ONLY in-place expansion: a Show more / Show less toggle
shown only when the text is actually truncated (server description_truncated
flag OR a measured CSS-clamp overflow, ResizeObserver-guarded). Expanding
loads description_full when server-truncated and renders it unclamped.
- Attachments: download chips now render inline in the compact card (the feed
already carries download_url), since the expanded view is gone.
Removes PostImageGrid.vue (the mosaic, now unused). Tests cover show-more
visibility + image-click opening the scoped modal.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The 'See all similar' takeover fetched /api/gallery/similar fine (200, ~100
results) but the grid showed nothing: GalleryGrid renders ONLY by iterating
store.dateGroups, and similar-mode returns date_groups=[] (results are ranked
by cosine distance, not chronological). Zero groups → zero tiles despite
store.images being full. Add a flat fallback: when there are no date groups
but images exist, render them as one ungrouped list in ranked order (no date
headers). The modal Related strip was unaffected (it renders its images
directly). Test locks both the flat and grouped paths.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Showcase reveal cadence 80ms -> 160ms (slower, more deliberate one-at-a-time
cascade per operator). Bump showcase.spec timer advances to cover 60x160ms.
- Gallery filter bar now uses the EXACT gradiated-obsidian frost + blur as
TopNav (was a flat rgba(...,0.55) block), so the two read as one continuous
piece of chrome with images visibly scrolling under both; the nav's
transparent bottom edge against the bar's opaque top leaves a faint seam that
separates them at the very top of scroll.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Modal 'Related' strip (RelatedStrip.vue) — top-12 similar thumbs, fetched on
its own DEFERRED, single-flighted path (200ms after the modal is up) so it
never blocks or slows the modal; collapses silently on empty/slow/error and is
hidden when the image has no embedding (has_embedding flag). 'See all similar'
closes the modal and navigates the gallery to ?similar_to=<id>.
Gallery store: similar_to filter field + loadSimilar() (ranked, hasMore=false,
no timeline); applyFilterFromQuery routes similar-mode to /similar with the
scope filters composed; cloneFilter/filterToQuery carry similar_to. Filter bar:
clearable 'Similar to #id' chip, sort hidden in similar-mode; timeline sidebar
hidden too.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The buffered cascade revealed tiles on an 80ms timer regardless of image
load, so the flip-in animation played on a gray placeholder and the thumbnail
popped in afterward. Worse, MasonryGrid ALSO applied a per-index
animation-delay (index×70ms) that compounded on top of the insert cadence,
so the cascade visibly dragged and desynced as it grew.
Now the producer preloads each queued thumbnail (decode pipelined ahead) and
the consumer awaits that decode before pushing the item — every tile animates
in fully loaded, strictly one at a time. Drop the compounding CSS stagger;
the store's one-item-at-a-time push is the sole pacer, so each tile animates
the instant it mounts. New utils/preloadImage.js (load+decode+timeout gate).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Add a 'Refine ▾' toggle to the gallery filter bar that expands a full-width
GalleryFacetPanel below it, inside the same sticky hazey chrome. The panel
offers platform chips (with live counts + a 'No platform' unsourced bucket),
two count-badged curation-flag toggles (Untagged / No artist), and a from/to
date range bounded by the facet min/max.
Store gains the platform/untagged/no_artist/date_from/date_to filter params
(URL-mirrored, AND-composed) and a panel-gated, single-flighted loadFacets()
that fetches /api/gallery/facets scoped to the active filter. Shared
cloneFilter/filterToQuery helpers keep the bar and panel writing one URL
format. The panel auto-opens on deep-link when refine filters are present and
refetches counts (debounced) on every filter change.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Image viewer (#609):
- The next (▶) arrow was offset from the viewport edge (right:16px) so it
floated over the 320px metadata side panel. Offset it off a shared
--fc-side-w var so it sits at the image's right edge instead; full-width
again below 900px when the panel stacks under the image.
- Arrow nav was fully disabled whenever a text field was focused. Now it
yields to the caret ONLY when the field has text; an empty tag-entry field
still navigates ←/→. Extracted to utils/textEntry.js (arrowNavAllowed).
ESC behaviour unchanged (already closes the modal, overlay-aware).
Test: arrowNavAllowed — empty/non-text → navigate, text present → don't.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
- Settings → Maintenance gains a "Database maintenance" card: a "Run VACUUM
ANALYZE now" button (enqueues the maintenance task) plus a per-table bloat
readout (live/dead/dead%/last vacuum) from /api/admin/maintenance/db-stats.
- dbMaintenance store (loadStats / runVacuum) + test.
- Fix ruff I001: combine the two _sync_engine imports onto one line.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The cascade "burped" — chunks appeared unevenly — because the old pipeline
coupled display to fetch timing: it trickled each batch right after its
fetch and assumed the next round-trip would land inside the ~240ms trickle
window. When a fetch ran long (TABLESAMPLE hits random, sometimes-cold
blocks; RTT jitter) the animation starved, then a clump burst in.
Decouple the two:
- Producer (_fill) races ahead fetching batches into a buffer up to a
target depth, refilling when it dips below BUFFER_MIN.
- Consumer (_drain) reveals one item every CADENCE_MS regardless of when
fetches land; it only waits if the buffer genuinely starves.
A small PRIME buffer precedes the drain so it doesn't starve at the front;
the buffer (BUFFER_MIN×CADENCE runway) absorbs per-fetch jitter so images
appear at an even pace. Public store API (loadInitial/shuffle/fetchPage/
images/loading/hasMore/isEmpty) unchanged — ShowcaseView/MasonryGrid need
no change.
Test (fake timers): fire-order + dedup, one-item-per-cadence rate limit,
empty-library flag.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Gallery now has in-view filtering, styled like the app's sticky v-tabs
chrome (pinned at top:64px under TopNav).
- GalleryFilterBar: combined tag+artist autocomplete (searches
/api/tags + /api/artists), closable filter chips (multi-tag AND),
media toggle (All/Images/Videos), Newest/Oldest sort, Clear. Writes all
state to the URL via router.push.
- gallery store: filter is now { tag_ids, artist_id, media_type, sort,
post_id }; applyFilterFromQuery makes the URL the single source of truth
(deep-linkable, back-button works); chip labels resolved by id or
pre-noted on pick. Replaces the standalone tag chip + setTag/PostFilter.
- GalleryView: renders the bar (hidden in post-detail), syncs route.query
→ store on mount + every query change.
Also untracks the transient .claude/scheduled_tasks.lock committed in
3f30327 and gitignores it.
Tests: store parses query → composable scroll params, post_id exclusivity,
newest-sort omitted, label pre-seed, single initial fetch.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two gaps where a filter couldn't be removed:
- Gallery: a tag_id filter (from clicking a tag) had no indicator or clear
control — only post_id did (PostInfoHeader). Add an "Tag: <name> ✕" chip
that clears the filter by dropping tag_id from the URL. New lightweight
GET /api/tags/<id> resolves the name; the store fetches it on filter set.
- Tags view: the kind chip-group used mandatory="false" — a STRING ("false"
is truthy in JS), which made the group mandatory so the active kind chip
couldn't be deselected. Fixed to :mandatory="false" so the filter clears.
Tests: GET /tags/<id> shape + 404; gallery store resolves filterTagName.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Adds the missing UI to change a character tag's fandom, in both places:
- FandomSetDialog (shared): pick an existing fandom, create a new one, or
clear it; on a name collision in the target fandom it surfaces a merge
confirmation and resolves via setFandom(merge:true). Reuses the tags
store's fandom cache.
- TagCard kebab gains "Set fandom…" for character tags (→ TagsView opens
the dialog, reloads on success).
- TagPanel chip kebab gains "Set fandom…" for character tags (→ reloads the
modal's tag list on success).
- tags store: setFandom(tagId, fandomId, {merge}) action + test.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The 5×10 metadata batching only staggered the cheap layer (JSON);
thumbnails load as independent <img> requests and clustered, so tiles
"popped in together" after a wait. Two changes:
- GalleryItem reveals each tile when ITS OWN thumbnail fires @load (with
an onMounted complete-check for cached thumbs), playing a showcase-style
flip-up entrance. Tiles now cascade in natural load order instead of all
at once. Honors prefers-reduced-motion.
- gallery store does ONE initial fetch (limit=50) instead of 10 serial
/scroll round-trips. Fewer RTTs, faster first paint; the reveal-on-load
is what makes appearance progressive now. Infinite scroll pulls 25/trigger.
Tests: GalleryItem gains is-loaded only after @load; loadInitial issues
exactly one scroll request at the initial limit.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Stale assertion pinned the buggy pre-G1.6 behavior (the test name
"upload invalidates the cache" literally describes the bug). The
audit's correction makes upload mirror the returned record into the
store so the card updates immediately — update the assertion to
match the corrected behavior.
The row template renders status + platform (PlatformChip) + time + counts;
the artist isn't displayed there. Assert on 'Completed'/'Patreon' instead.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Adds @vue/test-utils + happy-dom and mounts CredentialCard, DownloadEventRow,
PostCard, ActiveDownloadsPanel, QueueStatusBar, asserting they render without
throwing and surface key content — catching the dead-binding / render-error
class (e.g. the last_verified_at regression, guarded explicitly). Vuetify
components are left unresolved (Vue renders unknown elements + slots), so no
Vuetify-plugin setup is needed; only RouterLink is stubbed. Per-file
happy-dom env via docblock keeps the existing node-env specs untouched.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>