Cluster C frontend, milestone #94.
#94b Explore walk: new /explore/:imageId route + ExploreView + explore store.
Anchor (reuse /api/gallery/image), neighbour grid (reuse /api/gallery/similar,
24), click a neighbour to re-anchor; in-memory breadcrumb that trims on
backtrack (route is the source of truth). Empty/loading/error + no-embedding
states.
#94c tag-gap closing: components/explore/TagGapPanel — fetches
/api/images/cluster/tag-gaps for the anchor+neighbours, a consensus-threshold
slider (default 60%), per gap shows present/total + the missing thumbnails +
'Apply to N missing' → /api/tags/images/bulk/tags (source manual) → re-fetch.
#94d entry points: 'Explore' button in the modal RelatedStrip; the TopNav entry
comes free from the route's meta.title.
#4a metadata HUD + #4b split Download: new modal ImageMetaBar (always-on, above
ProvenancePanel) shows dimensions/size/type and a split Download button
(default Download, chevron → Copy link via utils/clipboard — no clipboard-image,
rule 95).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01XCUHUGQLrBrkgyk1t49kpX
The old size-36 v-progress-circular sat tiny in the top-left because
.fc-viewer__media doesn't center its children (the canvas centers itself).
Replace it with a 108px dual counter-rotating accent-ring spinner as a centered,
non-interactive overlay over the modal (operator-flagged 2026-06-07).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Operator-requested modal/tagging keyboard improvements:
- A2/A3: fandom dialogs autofocus their autocomplete on open; in the character-
creation FandomPicker, picking a fandom (keyboard Enter or click) confirms in
one step. FandomSetDialog stays autofocus-only (its Save can trigger a merge).
- B5: Tab accepts the highlighted autocomplete row (standard convention).
- C9: T or / jumps focus to the tag input from anywhere in the modal.
- C8: ? toggles a keyboard cheatsheet (corner hint advertises it; Esc closes the
cheatsheet first, then the viewer).
Builds on the same-batch regression fixes (kebab #711, ESC-after-accept #700,
autocomplete scroll-into-view). B6 (keep focus after add) is covered — the input
retains focus after adding a tag, and Esc now works after accepting a suggestion.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two regressions the operator re-flagged (the earlier "fixes" didn't work):
#711 tag-chip kebab: TagPanel's kebab used the #activator + v-bind="props"
v-menu pattern — the exact pattern SuggestionItem's own comment documents as
NEVER toggling inside the teleported ImageViewer modal. Extracted TagChip.vue
using the proven explicit pattern (activator="parent" + :open-on-click="false"
+ a manual v-model), mirroring the working suggestion kebab. Now opens.
#700 ESC-after-accept: the guard suppressed close whenever ANY non-tooltip
overlay was active anywhere in the DOM, so a stray overlay after accepting a
suggestion (focus drops to <body>) blocked Esc. Now key off the event origin —
only defer to an overlay when Esc is pressed from INSIDE its content
(ev.target.closest('.v-overlay__content')); a stray overlay no longer traps the
modal, and dialogs/menus still handle their own Esc.
A1: TagAutocomplete arrow-nav now scrollIntoView's the highlighted row — the
list is capped at 240px and arrowing past the fold left the active item
off-screen (operator-flagged).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
#712 — fandom picker showed no existing fandoms: loadFandoms enumerated via
/tags/autocomplete with q=' ', which the backend strips to empty → returns [].
Switch to the cursor-paged /tags/directory?kind=fandom (loop all pages); drop the
load-once guard so the dialog reflects fandoms created elsewhere.
#711 — modal tag-chip kebab never opened: the kebab + menu were nested INSIDE the
v-chip, which swallowed the click / mis-anchored the teleported menu. Un-nest it
as a sibling v-btn using the standard v-menu activator slot (Vuetify wires the
click and stacks the overlay above the modal natively). Removes the openTagId
workaround.
#700 — ESC didn't close the modal after accepting a suggested tag: the guard
suppressed close while ANY .v-overlay--active existed, which includes tooltips —
a lingering tooltip blocked the close. Exclude .v-tooltip from the guard so only
real interactive overlays (menus/dialogs) keep ESC from closing.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Operator-flagged 2026-06-05 (mobile):
- TagAutocomplete no longer autofocuses on the ≤900px stacked layout —
focusing popped the soft keyboard, shrinking the viewport and shoving the
pinned image + nav/close controls out of view. matchMedia gate (safe on
plain HTTP); desktop autofocus unchanged.
- ImageViewer stacked layout: the body now scrolls and the media pane is
sticky (height:55vh, top:0), so the image + prev/next/close + integrity
badge stay pinned while the metadata panel scrolls beneath. Replaces the
old fixed image + 40vh internally-scrolled panel that could push the
controls off. Prev/next re-centered over the image band; opaque obsidian
bg so the scrolling panel doesn't bleed through.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Modal 'Related' strip (RelatedStrip.vue) — top-12 similar thumbs, fetched on
its own DEFERRED, single-flighted path (200ms after the modal is up) so it
never blocks or slows the modal; collapses silently on empty/slow/error and is
hidden when the image has no embedding (has_embedding flag). 'See all similar'
closes the modal and navigates the gallery to ?similar_to=<id>.
Gallery store: similar_to filter field + loadSimilar() (ranked, hasMore=false,
no timeline); applyFilterFromQuery routes similar-mode to /similar with the
scope filters composed; cloneFilter/filterToQuery carry similar_to. Filter bar:
clearable 'Similar to #id' chip, sort hidden in similar-mode; timeline sidebar
hidden too.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Image viewer (#609):
- The next (▶) arrow was offset from the viewport edge (right:16px) so it
floated over the 320px metadata side panel. Offset it off a shared
--fc-side-w var so it sits at the image's right edge instead; full-width
again below 900px when the panel stacks under the image.
- Arrow nav was fully disabled whenever a text field was focused. Now it
yields to the caret ONLY when the field has text; an empty tag-entry field
still navigates ←/→. Extracted to utils/textEntry.js (arrowNavAllowed).
ESC behaviour unchanged (already closes the modal, overlay-aware).
Test: arrowNavAllowed — empty/non-text → navigate, text present → don't.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Two operator-flagged UX gaps from 2026-06-01:
1. **Esc trapped inside the tag-entry field**
The autofocused TagAutocomplete input made Esc-to-close unreachable
because ImageViewer's keydown handler bailed early on
`isTextEntry(ev.target)` for every key including Escape. Now Escape
closes the modal from text inputs too — except when a Vuetify
overlay is open (FandomPicker, autocomplete dropdown, suggestion
3-dot menu), in which case that overlay's own Esc-handling fires
instead of closing the whole modal mid-interaction. Detected via
`.v-overlay--active`. Arrow keys still gate on isTextEntry so the
tag input handles typing without navigating images.
2. **Provenance cards expanded the side panel unbounded**
When an image had many ImageProvenance entries the cards stack
pushed the Tags section below the fold. Wrapped the cards in a
`.fc-prov__cards` container with max-height 270px (≈2.5 cards) and
thin overflow scrollbar. Title stays anchored at top; Tags panel
sits at a consistent position below regardless of provenance count.
AppSnackbar mounts once at the app root and exposes a window.__fcToast
function the stores call from error paths. This avoids prop-drilling a
toast emitter through every component while keeping the snackbar
component itself testable in isolation.
GalleryGrid renders shimmer-skeleton placeholders on initial load so the
first paint isn't empty. Skeleton uses the same auto-fill grid columns
as the real items so layout doesn't shift when content arrives.
Modal arrow nav now ignores text-entry elements so typing in the tag
autocomplete doesn't navigate prev/next. Small-screen breakpoint
(<600px) tightens gallery thumbnails to 120px min.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Teleport mounts the modal under <body> so it can break out of the
gallery container's stacking context. Body overflow is locked while open
so background scroll doesn't compete with pan/zoom.
Keyboard: left/right arrows navigate prev/next (preventDefault so they
don't also scroll the body), Esc closes, Tab is trapped within the
modal by browser default since the modal is focused on mount.
TagPanel renders kind-colored chips with the close (×) affordance for
removal, and hosts TagAutocomplete + FandomPicker for additions. Below
900px the panel drops below the media area instead of beside it.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
GalleryView wires the grid + timeline + modal together. The URL is the
source of truth for which image (if any) is open — clicking an item pushes
?image=N; closing the modal pops it. This makes deep links shareable and
the back button work intuitively.
Below 900px viewport, the timeline drops below the grid as a horizontal
strip so it doesn't compete with thumbnail space on mobile.
Modal store + ImageViewer are placeholders here; real implementations land
in Batch 5 (Tasks 19–22).
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>