48108a356923ba4795b37c35cd4906a46abb8745
8
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
|
|
48108a3569 |
fix: a lane that is OFF was not attributable to itself (4295)
CI and images / frontend-build (push) Successful in 25s
CI and images / lint (push) Successful in 3s
CI and images / extension-version (push) Successful in 3s
CI and images / sign-extension (push) Successful in 3s
CI and images / build-agent (push) Successful in 6s
CI and images / backend-lint-and-test (push) Successful in 36s
CI and images / integration (push) Successful in 2m26s
CI and images / build-web (push) Successful in 1m39s
CI and images / smoke-web (push) Successful in 56s
CI and images / promote (push) Skipped
Operator, 2026-09-23: *"clean up the stale service_seen rows"*.
**They were not stale.** They were phantoms, written on purpose, and they will
come back on every install that turns a lane off — so the rows are the smaller
half of this.
A celery worker was attributed to its lane by the queues it was CONSUMING. A
lane at cap 0 has its consumers cancelled, so it answers `active_queues()`
with an empty list, matches no lane, and is dropped. Three consequences, all
on the operator's screen at once:
1. The lanes table reported the lane **not answering** — the signal for a
crashed worker, not for one the operator turned off.
2. The roster grew a phantom row named **`Worker ()`** — the empty queue set
rendered as a display name — shown "running" beside the real lane's row
going stale, because nothing updated it any more.
3. **The container went unhealthy.** `healthcheck._lanes_ok` requires every
lane present. ML ships at cap 0, so a fresh install was permanently
unhealthy and Swarm restarts an unhealthy task forever.
That third one is the severe one, and its docstring asserted the opposite of
what the code did — *"a disabled lane still runs its process with its
consumers cancelled, so it answers inspect and is healthy"*. It answers. It
was not attributed. A comment can be right about the intent and wrong about
the program, and this one had been wrong since the consolidated container
shipped.
`worker_lanes.lane_for_node` attributes by NODE NAME instead: identity travels
with the process rather than with what it happens to be doing.
`gen_supervisord` already sets `CELERY_NODENAME={lane.name}` per program — the
information was there and nothing read it. Falls back to the queue set for a
deployment that names no node, and `docker-compose.yml` now sets one per
service so the multi-service stack gets it too.
The roster keys on the LANE's queue set when the node resolves, which is the
same string the row already had while it was consuming — so an existing row
keeps updating rather than a second one appearing.
Migration 0106 deletes the one key the bug produced, `celery:`. Deliberately
NOT a retention sweep: the roster never forgets on purpose, so a quiet row is
what it is FOR, and only a row that cannot correspond to anything real is safe
to remove. An `agent:agent` row, if one exists, is left alone — nothing here
can tell an abandoned agent id from a second agent that is genuinely down, and
hiding a dead GPU agent is the one thing the roster must not do.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR
|
||
|
|
445164c852 |
feat: one number per lane — the cap — and the autoscaler is the mechanism (4295)
CI and images / lint (push) Successful in 4s
CI and images / extension-version (push) Successful in 4s
CI and images / frontend-build (push) Successful in 24s
CI and images / integration (push) Failing after 24s
CI and images / backend-lint-and-test (push) Failing after 34s
CI and images / sign-extension (push) Skipped
CI and images / build-web (push) Skipped
CI and images / smoke-web (push) Skipped
CI and images / promote (push) Skipped
CI and images / build-agent (push) Skipped
Operator, 2026-09-23: *"auto should be always on, not a setting, so that idle
instances quiet down when not running. the number that is visible and
something the user can tweak and manage should be the cap itself the number of
running workers is handled by the autoscaling function which is always on."*
They are right, and the reason it was not built this way is worth stating: the
manual dial came first (steps 2-4) and the autoscaler came last (step 7), as
an opt-in BESIDE a control that already existed. Nothing ever asked whether
the dial should still exist once something could move it automatically. Each
step was defensible; the result was three operator settings over one number.
## `slots`, `enabled` and `autoscale` are gone
`slots` was a MEASUREMENT wearing a preference's clothes. How many workers a
lane runs is read live and moved every minute; storing it meant the operator
had to keep two numbers in agreement and the autoscaler had to be told it was
allowed to touch one of them.
`autoscale` gated the mechanism behind a choice, so a lane nobody opted in
never gave its workers back — which is why an idle instance never quieted
down.
`enabled` is derived: a cap of zero means no consumers. "Off" and "may use no
workers" were two spellings of one fact, stored separately, free to disagree.
## Two sweeps become one
`reconcile_lanes_sync` drove the pool to the stored `slots`; `autoscale_lanes_
sync` moved it away from that same number; and most of step 7's hardest
reasoning — a stored value that is a FLOOR, a target of `max(stored, current)`
— existed only to stop them fighting. Delete the stored number and the problem
is not solved, it is absent.
`size_lanes_sync` runs every minute and owns both consumers and pool size. It
also subsumes what the reconcile was for: a worker restarted at its ENV
concurrency is corrected on the next tick rather than after five.
Growth is immediate, shrink is one worker per tick. Deliberately asymmetric —
"always on" is only pleasant if the ramp keeps up, and +1/minute would take
four minutes to answer a burst. Being one worker too large for a minute costs
a sleeping process; being too small costs work not happening. For ML the
asymmetry matters most: every new slot reloads a multi-GB model, so the slow
shrink is what stops a quiet patch from paying that cost again a minute later.
## The caps ship at one, and zero for ML
Per the operator. Conservative on purpose — and a conservative default nobody
knows how to raise is just a slow product, which is the other half of what
they asked for:
"there needs to be something that tells the user to bump those numbers to
improve processing rate or they'd never know the controls exist."
So a lane running everything its cap allows while work piles up says so, in
its own row, with the headroom named: *"4,060 waiting and all 1 worker busy.
Raise the cap to run more at once — this machine allows up to 7."*
It fires only when raising the cap would actually help. Not when the lane is
keeping up, not when the sizing pass has room it has not taken, and not at the
machine ceiling — where "raise the cap" is advice nobody can take.
## Migration 0105 rewrites the caps rather than carrying them
The old defaults (4/2/2/1) bounded a manual control and were loose because
moving within them was the ordinary act. The number now means "the most
workers this lane may use", which is a different promise; carrying the old
figure over would quadruple the worker lane on every existing install at the
moment this deploys.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR
|
||
|
|
468ff71353 |
fix: two lane fixtures described a container that cannot exist (4295)
CI / frontend-build (push) Successful in 21s
CI / lint (push) Successful in 2s
CI / extension-version (push) Successful in 3s
CI / backend-lint-and-test (push) Successful in 32s
Build images / build-web (push) Successful in 5s
Build images / sign-extension (push) Successful in 3s
Build images / build-agent (push) Successful in 5s
CI / integration (push) Successful in 2m16s
Build images / smoke-web (push) Successful in 41s
Build images / promote (push) Skipped
`pools={"host-a": 0}` — a celery replica running an empty pool. billiard will
not run one, and `gen_supervisord` starts every lane at one process for
exactly that reason, so no container has ever looked like this.
It passed for as long as the code agreed with it. The floor landed, the
reconcile's target for a zero-slot lane became one, and the fixture's
impossible zero read as a real difference: `changed: ['ml']` on a settled
lane, and run 7346 red on the commit that fixed the live bug.
Both now say one, which is what ml actually runs. The two tests the fix added
that asserted the same properties from the other side are gone with them —
one assertion per fact, in the test that already named it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR
|
||
|
|
86d6509936 |
fix: a lane at zero slots tried to empty a pool billiard will not empty (4295)
CI / lint (push) Successful in 4s
CI / extension-version (push) Successful in 4s
Build images / sign-extension (push) Successful in 5s
Build images / build-agent (push) Successful in 7s
CI / frontend-build (push) Successful in 24s
CI / backend-lint-and-test (push) Failing after 40s
CI / integration (push) Successful in 2m11s
Build images / build-web (push) Successful in 2m1s
Build images / smoke-web (push) Successful in 1m0s
Build images / promote (push) Skipped
Found on the operator's live deploy, not in CI:
[scheduler] worker_control: ml reconciled 1 -> 0 slots
[ml] pidbox command error:
ValueError("Can't shrink pool. All processes busy!")
ML ships at 0 stored slots and disabled, and `gen_supervisord` starts every
lane at one process so `add_consumer` has something to reach. So the stored
value and the running pool disagreed by one, permanently: billiard will not
remove the last worker, and `set_lane_slots_sync` returns True on SENDING the
control message — the refusal happens later, on the worker. The reconcile
logged a successful correction and reported `changed: ['ml']` every tick,
forever, on the default configuration of every install.
Lesson #4183 in production: an enforcer whose target is unreachable re-does
its own work on every pass and says it worked.
The floor is now one PROCESS, in one place — `effective_slots()` — applied
wherever a target is COMPARED as well as wherever one is sent. Comparing
against the unclamped 0 sees a difference no control message can ever close,
which is the same non-convergence one layer up.
Zero slots still means zero WORK: the lane's consumers are cancelled, and the
idle process is what the enable switch lands on.
A cross-file guard ties the generator's starting concurrency to the same
function, so the two ends of the floor cannot drift apart again.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR
|
||
|
|
a987ca41ca |
perf: the lane read is one broadcast and three targeted, not four broadcasts (4295)
CI / lint (push) Successful in 3s
CI / extension-version (push) Successful in 3s
Build images / sign-extension (push) Successful in 4s
Build images / build-agent (push) Successful in 7s
CI / frontend-build (push) Successful in 22s
CI / backend-lint-and-test (push) Successful in 32s
Build images / build-web (push) Successful in 2m2s
Build images / smoke-web (push) Successful in 55s
CI / integration (push) Successful in 2m11s
Build images / promote (push) Skipped
Found while fixing the roster's budget (
|
||
|
|
a01165365b |
feat: a saturated lane can grow itself, within the cap the operator set (4297)
Build images / sign-extension (push) Successful in 3s
CI / lint (push) Successful in 2s
CI / extension-version (push) Successful in 3s
Build images / build-agent (push) Successful in 6s
CI / frontend-build (push) Successful in 22s
CI / backend-lint-and-test (push) Successful in 36s
Build images / build-ml (push) Successful in 1m55s
Build images / build-web (push) Successful in 1m54s
CI / integration (push) Successful in 2m16s
Build images / smoke-web (push) Failing after 7m48s
Build images / promote (push) Skipped
Milestone 422 step 7 — the one sweep in this milestone that decides rather than obeys, so it is off until a lane is opted in, bounded by the operator's cap, floored at the operator's value, and it reports every decision including the ones where it did nothing. Growth needs BOTH halves: all slots busy AND a backlog. Depth alone means celery is about to pick those up and growing would add idle children (#1253 is that bug in the GPU agent); saturation alone means the lane is busy with exactly as much work as exists. The backlog is depth PLUS reserved, because celery prefetches and LLEN reads 0 while a worker holds thirty tasks in memory — the case an LLEN-only autoscaler misses entirely, and the reason step 2 plumbed `reserved` through. The two sweeps had to be taught not to fight. The reconcile drives every lane to its stored slots every five minutes, which would have reverted each grow on the next tick: grow, revert, grow, revert, forever. For an autoscaling lane the stored value is now a FLOOR — restored when a lane falls below it, never taken back above it. The operator's "a task that runs for x concurrent time" idea stays a UI warning rather than a trigger: a long task does not finish sooner because the lane gained a slot, so scaling on it would spend memory to change nothing. Read from `task_run` on our own wall clock, not celery's `time_start`, which is the WORKER's monotonic clock and would produce a duration that is meaningless in the direction that matters — plausible. Caught while reading it back: the first version read the stored slots as the CURRENT pool. The autoscaler never writes that row, so every tick would have proposed floor+1 — resizing nothing, reporting `grew` anyway (a replica already past the target is issued no message and reports success), and capping the lane one slot above its floor forever while claiming otherwise. It now reads the live pool and keeps the stored value purely as the floor, and the tests fix the two to different numbers so an equal-fixture pass cannot hide it again. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR |
||
|
|
5f8c63f61b |
feat: reconcile every running lane back to its stored slots (4293)
CI / lint (push) Successful in 2s
CI / extension-version (push) Successful in 2s
CI / frontend-build (push) Successful in 24s
Build images / sign-extension (push) Successful in 4s
Build images / build-agent (push) Successful in 6s
CI / backend-lint-and-test (push) Successful in 32s
Build images / build-web (push) Successful in 1m1s
Build images / smoke-web (push) Skipped
Build images / build-ml (push) Successful in 1m53s
Build images / promote (push) Skipped
CI / integration (push) Successful in 2m23s
Milestone 422 step 3. `pool_grow` is not durable: a worker restarted by its supervisor comes back at its ENV concurrency, silently below whatever the operator set, and nothing on step 2's write path would ever notice. Storing the value made it survivable; this makes it survive. A BEAT TASK, NOT A HOOK IN WEB — a deliberate deviation from the step as written, for a reason already recorded in this codebase. Step 3 said "web applies the stored values after it starts". It cannot: service_roster.py documents that hypercorn runs --workers 4, so anything in before_serving becomes four concurrent loops per container hammering the broker forever. service_roster's own answer — refresh on demand from whichever request arrives — was also rejected, because the two solve different problems. A stale ROSTER only misleads someone looking at it, so recomputing when they look is exactly right. A lane running at the wrong size is doing less work than it was told to whether or not anyone is watching, and the case that matters is a deploy at 3am followed by a backlog nobody is awake to see. So: unattended, every 5 minutes, on the quick `maintenance` lane beside the other recovery sweeps. Accepted cost — a dead scheduler stops reconciliation, but a dead scheduler already stops every other sweep and the roster reports it, so this adds no new blind spot. A BUG I WROTE AND CAUGHT BEFORE COMMITTING. The first version called set_lane_enabled_sync unconditionally, so a settled system re-sent add_consumer for every queue on every tick — forever. Harmless per call (add_consumer on an already-consumed queue does nothing), unbounded in aggregate, and completely invisible. That is lesson #4183's failure mode exactly, in the very function whose docstring cites it. Worse, my test would not have caught it: it asserted only on grew/shrank. LaneLiveState now carries `consuming` — which queues a lane is actually serving, distinct from the queues it was configured with — so the reconcile compares before acting. The test now asserts ALL FOUR control families are silent on a settled tick, plus a new case for an already-disabled lane, which is the other half of the same fixed point. An absent lane is SKIPPED, not corrected. present=False means nothing answered, not zero slots; correcting it would be a conclusion from an unswept read (snippet #3969), and there would be nothing to send the message to. One lane failing does not stop the others. One inspect serves every lane: the two setters now take an optional pre-fetched LaneLiveState, so a tick costs one broker round trip rather than one per lane. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR |
||
|
|
a9c1b421a7 |
feat: change a lane's slots on a running system, over the broker (4292)
CI / lint (push) Successful in 2s
CI / extension-version (push) Successful in 2s
Build images / build-agent (push) Successful in 6s
Build images / sign-extension (push) Successful in 4s
CI / frontend-build (push) Successful in 25s
CI / backend-lint-and-test (push) Successful in 31s
Build images / build-web (push) Successful in 55s
Build images / smoke-web (push) Skipped
Build images / build-ml (push) Successful in 1m41s
Build images / promote (push) Skipped
CI / integration (push) Successful in 2m8s
Milestone 422 step 2. `GET /api/system/workers` reports every lane joined to its live pool; `POST /api/system/workers/<name>` changes it. NO DOCKER SOCKET. Milestone 365 deferred "acting on the state" because restarting a dead worker needs a socket the web container deliberately does not have. That holds for restarting a CONTAINER; it does not hold for changing how much work a RUNNING worker does. celery's pool_grow / pool_shrink / add_consumer / cancel_consumer send a message over the Redis the app already uses, and the worker resizes itself. No new privilege, no new surface, and the security question that deferred this is never raised. PERSIST AND PUSH, in one call, in that order. pool_grow is not durable — a restart drops every lane to its env concurrency — so a UI that only pushed would lose the setting on the next deploy with nothing to show for it (lesson #4202). Storing alone would describe nothing until something restarted. A failed PUSH is not a failed setting: 200 with `applied: false` and a reason, so the UI says "saved, not yet live" rather than "that didn't work". Step 3's reconcile carries it when the lane answers again. PER-REPLICA DELTAS. `pool_grow(n, destination=[...])` adds n to EACH destination, so while `worker` runs `replicas: 2` a single delta from an aggregate is wrong for both. `slots` therefore means what CELERY_CONCURRENCY means — one process's pool — and each replica is driven to it from its OWN current size, so replicas that drifted apart converge rather than moving in lockstep. I wrote this wrong first: the docstring claimed per-replica while the code computed one delta from the max across replicas. LaneLiveState now carries `pools` per hostname and exposes `pool` as a property. A replica already at the target is sent nothing at all — the reachable fixed point step 3's periodic reconcile needs, or it re-issues a grow of zero every tick forever (lesson #4183). A replica that answered inspect but not stats is NAMED in the error rather than skipped silently, since otherwise it would run at a size the UI claims it does not. `present=False` is not "zero slots", it is "nothing answered" — kept distinct throughout, because step 3 skips an absent lane rather than correcting it. /workers now also reports pool size (from `insp.stats()`) and RESERVED count. Celery prefetches, so tasks that have left the Redis list but not started are invisible to LLEN: a lane can read depth 0 with thirty tasks held in worker memory. `pending` is depth + reserved. The UI is misleading without this and step 7's autoscaler would be simply wrong. Also kills the THIRD copy of the queue list: system_activity's _QUEUE_NAMES, whose own comment admitted the coupling ("must match celery_app.task_routes") and which sat alongside task_routes and the ROLE_NAMES copy step 1 collapsed. Now derived from LANES. The rendered order changes to lane grouping, which is the better shape for a lane-oriented UI. Separate blueprint rather than folding into system_activity, which states in its first line that it is read-only and answers a different question — its /workers is keyed on celery HOSTNAME and reports which nodes answered. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR |