48108a356923ba4795b37c35cd4906a46abb8745
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Commits
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48108a3569 |
fix: a lane that is OFF was not attributable to itself (4295)
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Operator, 2026-09-23: *"clean up the stale service_seen rows"*.
**They were not stale.** They were phantoms, written on purpose, and they will
come back on every install that turns a lane off — so the rows are the smaller
half of this.
A celery worker was attributed to its lane by the queues it was CONSUMING. A
lane at cap 0 has its consumers cancelled, so it answers `active_queues()`
with an empty list, matches no lane, and is dropped. Three consequences, all
on the operator's screen at once:
1. The lanes table reported the lane **not answering** — the signal for a
crashed worker, not for one the operator turned off.
2. The roster grew a phantom row named **`Worker ()`** — the empty queue set
rendered as a display name — shown "running" beside the real lane's row
going stale, because nothing updated it any more.
3. **The container went unhealthy.** `healthcheck._lanes_ok` requires every
lane present. ML ships at cap 0, so a fresh install was permanently
unhealthy and Swarm restarts an unhealthy task forever.
That third one is the severe one, and its docstring asserted the opposite of
what the code did — *"a disabled lane still runs its process with its
consumers cancelled, so it answers inspect and is healthy"*. It answers. It
was not attributed. A comment can be right about the intent and wrong about
the program, and this one had been wrong since the consolidated container
shipped.
`worker_lanes.lane_for_node` attributes by NODE NAME instead: identity travels
with the process rather than with what it happens to be doing.
`gen_supervisord` already sets `CELERY_NODENAME={lane.name}` per program — the
information was there and nothing read it. Falls back to the queue set for a
deployment that names no node, and `docker-compose.yml` now sets one per
service so the multi-service stack gets it too.
The roster keys on the LANE's queue set when the node resolves, which is the
same string the row already had while it was consuming — so an existing row
keeps updating rather than a second one appearing.
Migration 0106 deletes the one key the bug produced, `celery:`. Deliberately
NOT a retention sweep: the roster never forgets on purpose, so a quiet row is
what it is FOR, and only a row that cannot correspond to anything real is safe
to remove. An `agent:agent` row, if one exists, is left alone — nothing here
can tell an abandoned agent id from a second agent that is genuinely down, and
hiding a dead GPU agent is the one thing the roster must not do.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR
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f23ab9f50e |
fix: the roster's inspect budget was exactly the work it waited for (4295)
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From the operator's first consolidated deploy, 2026-09-23. The app is serving
— showcase, thumbnails, a Patreon ingest tick, all five lanes in one
container — and this repeats in the log:
WARNING service roster: celery inspect failed; roster not refreshed
File "service_roster.py", line 138, in refresh_celery_roster
grouped = await asyncio.wait_for(...)
TimeoutError
The inspect calls were working. The budget was wrong.
`_inspect_celery_sync` makes TWO broadcasts — `active_queues()` and
`active()` — and a broadcast with no `destination` cannot know how many
replies to expect, so each waits out its full timeout rather than returning
on the last reply. The sync call costs ~2 x INSPECT_TIMEOUT_SECONDS.
The wrapper allowed `INSPECT_TIMEOUT_SECONDS * 2`. That reads like a safety
factor and is precisely the worst case with nothing left over — and this runs
on a web process that was serving ninety thumbnails a second at the time, so
the thread handing off through `asyncio.to_thread` need not even be scheduled
inside the budget. A budget equal to the work fails under any load at all.
Now derived: `INSPECT_TIMEOUT_SECONDS * INSPECT_ROUND_TRIPS + slack`, with
the round-trip count named beside the calls it counts. Both tests assert the
RELATION rather than the numbers, and one reads the source to check the count
still matches the calls actually made — a third inspect call added later is
exactly how this comes back silently.
Consequence while it was broken: the roster stopped advancing and the System
tab's rows went stale, with a traceback per attempt. Never an outage —
`refresh_celery_roster` catches and returns, `/api/system/health` kept
answering 200 throughout, which the same log shows.
## Observed, not fixed here
`worker_control.inspect_lanes_sync` makes FOUR of these broadcasts
(active_queues, stats, active, reserved) at 2.0s each — roughly 8s — and
`lane_view` awaits it with no deadline at all. That is the Settings ->
Activity -> Worker lanes card, so that card likely takes ~8s to load, and the
composite healthcheck carries the same cost against its 15s timeout. Reported
to the operator rather than changed: they are mid-deploy, and the fix is to
cut round trips rather than raise a number.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR
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