Operator-specified flow for character-tag creation: focus starts in the
fandom search dropdown; Tab moves to the new-fandom field where Enter
creates; creating fills the dropdown and returns focus there; Enter in the
dropdown accepts the selection.
- Drive focus from the dialog's @after-enter (autofocus is unreliable inside
a v-dialog — the focus-trap steals it post-mount); FandomPicker exposes
focusSearch.
- Drop the @update:model-value auto-confirm that closed the dialog the instant
selectedId was set — that's what broke create-then-accept (creating set the
value and immediately confirmed). Enter now accepts (menu-closed + value),
while an open menu lets Vuetify pick the highlighted item first.
- Tab from search → new-fandom field; Enter there creates, then focus returns
to the dropdown for a single Enter-to-accept.
- Restore focus to the tag input after the dialog confirms/cancels so the
keyboard flow continues into the next tag.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Operator-requested modal/tagging keyboard improvements:
- A2/A3: fandom dialogs autofocus their autocomplete on open; in the character-
creation FandomPicker, picking a fandom (keyboard Enter or click) confirms in
one step. FandomSetDialog stays autofocus-only (its Save can trigger a merge).
- B5: Tab accepts the highlighted autocomplete row (standard convention).
- C9: T or / jumps focus to the tag input from anywhere in the modal.
- C8: ? toggles a keyboard cheatsheet (corner hint advertises it; Esc closes the
cheatsheet first, then the viewer).
Builds on the same-batch regression fixes (kebab #711, ESC-after-accept #700,
autocomplete scroll-into-view). B6 (keep focus after add) is covered — the input
retains focus after adding a tag, and Esc now works after accepting a suggestion.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
#712 — fandom picker showed no existing fandoms: loadFandoms enumerated via
/tags/autocomplete with q=' ', which the backend strips to empty → returns [].
Switch to the cursor-paged /tags/directory?kind=fandom (loop all pages); drop the
load-once guard so the dialog reflects fandoms created elsewhere.
#711 — modal tag-chip kebab never opened: the kebab + menu were nested INSIDE the
v-chip, which swallowed the click / mis-anchored the teleported menu. Un-nest it
as a sibling v-btn using the standard v-menu activator slot (Vuetify wires the
click and stacks the overlay above the modal natively). Removes the openTagId
workaround.
#700 — ESC didn't close the modal after accepting a suggested tag: the guard
suppressed close while ANY .v-overlay--active existed, which includes tooltips —
a lingering tooltip blocked the close. Exclude .v-tooltip from the guard so only
real interactive overlays (menus/dialogs) keep ESC from closing.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Not all characters belong to a fandom (original characters, unsorted).
The create flow forced every new character through FandomPicker, whose
only outcomes were 'Use this fandom' (disabled until one is picked) or
Cancel (which aborts the whole creation) — there was no way to confirm a
character with no fandom.
- FandomPicker: add a 'No fandom' action that emits confirm(null).
- TagAutocomplete.onFandomChosen: pass fandom_id: null when null is
emitted.
Backend already supported this end to end (Tag.fandom_id nullable, the
CHECK only forbids fandom_id on non-character kinds, tag_service
find_or_create defaults fandom_id=None, API reads body.get). A fandom can
still be assigned later from the chip kebab's 'Set fandom…'.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
TagAutocomplete: kind selector + debounced (200ms) search + keyboard nav
(up/down/enter/esc). When the operator types a character that doesn't
exist, the create flow first opens FandomPicker so the new character tag
lands with a valid fandom_id (otherwise the API rejects it).
FandomPicker lists existing fandoms (cached after first load) with an
inline create-new affordance, so the operator never has to leave the modal
to manage fandom hierarchies.
Tag store also exposes a kind→icon→color mapping that the TagPanel reuses
in Task 22 — keeping chip colors visually distinct per kind without per-app
accent collisions.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>