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a01165365b |
feat: a saturated lane can grow itself, within the cap the operator set (4297)
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Milestone 422 step 7 — the one sweep in this milestone that decides rather than obeys, so it is off until a lane is opted in, bounded by the operator's cap, floored at the operator's value, and it reports every decision including the ones where it did nothing. Growth needs BOTH halves: all slots busy AND a backlog. Depth alone means celery is about to pick those up and growing would add idle children (#1253 is that bug in the GPU agent); saturation alone means the lane is busy with exactly as much work as exists. The backlog is depth PLUS reserved, because celery prefetches and LLEN reads 0 while a worker holds thirty tasks in memory — the case an LLEN-only autoscaler misses entirely, and the reason step 2 plumbed `reserved` through. The two sweeps had to be taught not to fight. The reconcile drives every lane to its stored slots every five minutes, which would have reverted each grow on the next tick: grow, revert, grow, revert, forever. For an autoscaling lane the stored value is now a FLOOR — restored when a lane falls below it, never taken back above it. The operator's "a task that runs for x concurrent time" idea stays a UI warning rather than a trigger: a long task does not finish sooner because the lane gained a slot, so scaling on it would spend memory to change nothing. Read from `task_run` on our own wall clock, not celery's `time_start`, which is the WORKER's monotonic clock and would produce a duration that is meaningless in the direction that matters — plausible. Caught while reading it back: the first version read the stored slots as the CURRENT pool. The autoscaler never writes that row, so every tick would have proposed floor+1 — resizing nothing, reporting `grew` anyway (a replica already past the target is issued no message and reports success), and capping the lane one slot above its floor forever while claiming otherwise. It now reads the live pool and keeps the stored value purely as the floor, and the tests fix the two to different numbers so an equal-fixture pass cannot hide it again. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR |
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a9c1b421a7 |
feat: change a lane's slots on a running system, over the broker (4292)
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Milestone 422 step 2. `GET /api/system/workers` reports every lane joined to its live pool; `POST /api/system/workers/<name>` changes it. NO DOCKER SOCKET. Milestone 365 deferred "acting on the state" because restarting a dead worker needs a socket the web container deliberately does not have. That holds for restarting a CONTAINER; it does not hold for changing how much work a RUNNING worker does. celery's pool_grow / pool_shrink / add_consumer / cancel_consumer send a message over the Redis the app already uses, and the worker resizes itself. No new privilege, no new surface, and the security question that deferred this is never raised. PERSIST AND PUSH, in one call, in that order. pool_grow is not durable — a restart drops every lane to its env concurrency — so a UI that only pushed would lose the setting on the next deploy with nothing to show for it (lesson #4202). Storing alone would describe nothing until something restarted. A failed PUSH is not a failed setting: 200 with `applied: false` and a reason, so the UI says "saved, not yet live" rather than "that didn't work". Step 3's reconcile carries it when the lane answers again. PER-REPLICA DELTAS. `pool_grow(n, destination=[...])` adds n to EACH destination, so while `worker` runs `replicas: 2` a single delta from an aggregate is wrong for both. `slots` therefore means what CELERY_CONCURRENCY means — one process's pool — and each replica is driven to it from its OWN current size, so replicas that drifted apart converge rather than moving in lockstep. I wrote this wrong first: the docstring claimed per-replica while the code computed one delta from the max across replicas. LaneLiveState now carries `pools` per hostname and exposes `pool` as a property. A replica already at the target is sent nothing at all — the reachable fixed point step 3's periodic reconcile needs, or it re-issues a grow of zero every tick forever (lesson #4183). A replica that answered inspect but not stats is NAMED in the error rather than skipped silently, since otherwise it would run at a size the UI claims it does not. `present=False` is not "zero slots", it is "nothing answered" — kept distinct throughout, because step 3 skips an absent lane rather than correcting it. /workers now also reports pool size (from `insp.stats()`) and RESERVED count. Celery prefetches, so tasks that have left the Redis list but not started are invisible to LLEN: a lane can read depth 0 with thirty tasks held in worker memory. `pending` is depth + reserved. The UI is misleading without this and step 7's autoscaler would be simply wrong. Also kills the THIRD copy of the queue list: system_activity's _QUEUE_NAMES, whose own comment admitted the coupling ("must match celery_app.task_routes") and which sat alongside task_routes and the ROLE_NAMES copy step 1 collapsed. Now derived from LANES. The rendered order changes to lane grouping, which is the better shape for a lane-oriented UI. Separate blueprint rather than folding into system_activity, which states in its first line that it is read-only and answers a different question — its /workers is keyed on celery HOSTNAME and reports which nodes answered. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR |