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bvandeusenandClaude Opus 5 a01165365b feat: a saturated lane can grow itself, within the cap the operator set (4297)
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Milestone 422 step 7 — the one sweep in this milestone that decides rather
than obeys, so it is off until a lane is opted in, bounded by the operator's
cap, floored at the operator's value, and it reports every decision including
the ones where it did nothing.

Growth needs BOTH halves: all slots busy AND a backlog. Depth alone means
celery is about to pick those up and growing would add idle children (#1253
is that bug in the GPU agent); saturation alone means the lane is busy with
exactly as much work as exists. The backlog is depth PLUS reserved, because
celery prefetches and LLEN reads 0 while a worker holds thirty tasks in
memory — the case an LLEN-only autoscaler misses entirely, and the reason
step 2 plumbed `reserved` through.

The two sweeps had to be taught not to fight. The reconcile drives every
lane to its stored slots every five minutes, which would have reverted each
grow on the next tick: grow, revert, grow, revert, forever. For an
autoscaling lane the stored value is now a FLOOR — restored when a lane
falls below it, never taken back above it.

The operator's "a task that runs for x concurrent time" idea stays a UI
warning rather than a trigger: a long task does not finish sooner because
the lane gained a slot, so scaling on it would spend memory to change
nothing. Read from `task_run` on our own wall clock, not celery's
`time_start`, which is the WORKER's monotonic clock and would produce a
duration that is meaningless in the direction that matters — plausible.

Caught while reading it back: the first version read the stored slots as the
CURRENT pool. The autoscaler never writes that row, so every tick would have
proposed floor+1 — resizing nothing, reporting `grew` anyway (a replica
already past the target is issued no message and reports success), and
capping the lane one slot above its floor forever while claiming otherwise.
It now reads the live pool and keeps the stored value purely as the floor,
and the tests fix the two to different numbers so an equal-fixture pass
cannot hide it again.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR
2026-09-22 10:05:43 -04:00
bvandeusenandClaude Opus 5 a9c1b421a7 feat: change a lane's slots on a running system, over the broker (4292)
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Milestone 422 step 2. `GET /api/system/workers` reports every lane joined to
its live pool; `POST /api/system/workers/<name>` changes it.

NO DOCKER SOCKET. Milestone 365 deferred "acting on the state" because
restarting a dead worker needs a socket the web container deliberately does
not have. That holds for restarting a CONTAINER; it does not hold for
changing how much work a RUNNING worker does. celery's pool_grow /
pool_shrink / add_consumer / cancel_consumer send a message over the Redis
the app already uses, and the worker resizes itself. No new privilege, no new
surface, and the security question that deferred this is never raised.

PERSIST AND PUSH, in one call, in that order. pool_grow is not durable — a
restart drops every lane to its env concurrency — so a UI that only pushed
would lose the setting on the next deploy with nothing to show for it (lesson
#4202). Storing alone would describe nothing until something restarted. A
failed PUSH is not a failed setting: 200 with `applied: false` and a reason,
so the UI says "saved, not yet live" rather than "that didn't work". Step 3's
reconcile carries it when the lane answers again.

PER-REPLICA DELTAS. `pool_grow(n, destination=[...])` adds n to EACH
destination, so while `worker` runs `replicas: 2` a single delta from an
aggregate is wrong for both. `slots` therefore means what CELERY_CONCURRENCY
means — one process's pool — and each replica is driven to it from its OWN
current size, so replicas that drifted apart converge rather than moving in
lockstep. I wrote this wrong first: the docstring claimed per-replica while
the code computed one delta from the max across replicas. LaneLiveState now
carries `pools` per hostname and exposes `pool` as a property.

A replica already at the target is sent nothing at all — the reachable fixed
point step 3's periodic reconcile needs, or it re-issues a grow of zero every
tick forever (lesson #4183). A replica that answered inspect but not stats is
NAMED in the error rather than skipped silently, since otherwise it would run
at a size the UI claims it does not.

`present=False` is not "zero slots", it is "nothing answered" — kept distinct
throughout, because step 3 skips an absent lane rather than correcting it.

/workers now also reports pool size (from `insp.stats()`) and RESERVED count.
Celery prefetches, so tasks that have left the Redis list but not started are
invisible to LLEN: a lane can read depth 0 with thirty tasks held in worker
memory. `pending` is depth + reserved. The UI is misleading without this and
step 7's autoscaler would be simply wrong.

Also kills the THIRD copy of the queue list: system_activity's _QUEUE_NAMES,
whose own comment admitted the coupling ("must match celery_app.task_routes")
and which sat alongside task_routes and the ROLE_NAMES copy step 1 collapsed.
Now derived from LANES. The rendered order changes to lane grouping, which is
the better shape for a lane-oriented UI.

Separate blueprint rather than folding into system_activity, which states in
its first line that it is read-only and answers a different question — its
/workers is keyed on celery HOSTNAME and reports which nodes answered.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR
2026-09-22 08:01:23 -04:00