feat(ia): wave 2 — Activity becomes the whole-app pulse; Overview gets the health strip
The Activity tab only knew Celery — the GPU agent (the majority of processing) and the download pipeline were invisible there. Two new self-polling panels: - GpuActivityPanel: queue depths + triage verdicts (defects / file-ok / unprobed, top reason buckets) with a jump to Maintenance -> Failed processing. The triage detail refetches only when the error count moves. - DownloadsActivityPanel: 24h stat chips + failing-source names with a jump into Subscriptions. Both panels join the Activity tab under Queues+workers AND double as the Overview health strip (side-by-side grid under the Celery summary) — one component set, so Overview answers 'is everything healthy?' across all systems. SystemStatsCards reviewed: content still accurate, left as-is. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CDgx8bQS5YrGRK76v8HUnM
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@@ -17,6 +17,12 @@
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</v-card-text>
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</v-card>
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<!-- The non-Celery halves of the app (2026-07-02): the GPU agent does the
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majority of processing and downloads feed the library — Activity is
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the whole-app pulse, not just the worker queues. -->
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<GpuActivityPanel @open-maintenance="$emit('open-maintenance')" />
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<DownloadsActivityPanel />
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<!-- Recent failures pane -->
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<v-card class="mb-4">
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<CardHeading icon="mdi-alert-circle-outline" title="Recent failures (last 24h)">
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@@ -167,6 +173,10 @@ import { formatRelative as fmtRelative } from '../../utils/date.js'
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import ErrorDetailModal from '../common/ErrorDetailModal.vue'
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import QueuesTable from './QueuesTable.vue'
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import CardHeading from '../common/CardHeading.vue'
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import GpuActivityPanel from './GpuActivityPanel.vue'
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import DownloadsActivityPanel from './DownloadsActivityPanel.vue'
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defineEmits(['open-maintenance'])
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// Click-to-open modal for full error text. Replaces the unusable
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// :title="..." tooltip (operator-flagged 2026-05-26: SQLAlchemy
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