feat: the extension adds Discord channels to an artist you pick, and its tests gate the XPI (milestone 429)
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Server (#4420)
- extension_service gains a Discord pattern (server or channel, jump links,
  ptb/canary; not DMs or threads), mirrored in platforms.js and pinned by
  the shared artist-url-samples.json.
- probe on a Discord URL matches the source by ids under any artist, reports
  a whole-server source as covering the channel, suggests the artist who owns
  another source on the same server, and names server/channel via the stored
  token (best-effort, bounded, no rate-limit waits).
- quick-add takes artist_id / artist_name; Discord URLs are stored canonical.

Extension (#4421, #4422)
- Content script on discord.com; SPA navigation by URL polling (the old
  pushState patch ran in the isolated world and never fired); stale probes
  are dropped.
- Discord chip opens an Add panel: this channel or the whole server, and the
  suggested artist / a search / a new name.
- Popup: sources show artist, platform and state; a Discord token export is
  verified by FC and the result shown. Token capture covers ptb/canary.
- Pure logic in lib/chip.js and lib/popup-format.js, with specs.

CI (#4423)
- extension.yml's lane (web-ext lint, vitest, XPI contents) moves into
  build.yml as extension-test and joins the needs of sign-extension,
  build-web and build-agent. As a separate workflow it gated nothing: a red
  extension suite still signed and shipped the XPI (rule 177).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LVjrnpQjRgHdvq95rASoiR
This commit is contained in:
2026-09-24 23:31:38 -04:00
co-authored by Claude Opus 5.5
parent 97045279a3
commit 4c75dd0f88
23 changed files with 1176 additions and 209 deletions
+19 -2
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@@ -80,6 +80,17 @@ class FabledCuratorAPI {
getCredentials() {
return this.request('GET', '/credentials');
}
// Test the STORED credential against one of the platform's sources — the
// same check the web UI's Verify button runs. {valid: true|false|null, reason}.
verifyCredential(platform) {
return this.request('POST', `/credentials/${encodeURIComponent(platform)}/verify`);
}
// Artist search for the Discord Add panel — the web UI's autocomplete.
searchArtists(q, limit = 8) {
const qs = new URLSearchParams({ q, limit: String(limit) }).toString();
return this.request('GET', `/artists/autocomplete?${qs}`);
}
// FC-3a — sources.
listSources() {
@@ -90,8 +101,14 @@ class FabledCuratorAPI {
}
// FC-3g — extension-specific.
quickAddSource(url) {
return this.request('POST', '/extension/quick-add-source', { url });
// artistId connects the source to an existing artist, artistName to the
// artist of that name (created if new); with neither the server derives the
// artist from the URL. A Discord channel always sends one.
quickAddSource(url, { artistId = null, artistName = null } = {}) {
const body = { url };
if (artistId != null) body.artist_id = artistId;
else if (artistName) body.artist_name = artistName;
return this.request('POST', '/extension/quick-add-source', body);
}
probeSource(url) {
// Read-only existence check. Drives the content-script chip's
+80
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@@ -0,0 +1,80 @@
/**
* The content script's decisions, kept apart from its DOM so the specs can
* load them (test/chip.spec.js): which state the chip shows, what it says,
* and what the Discord Add panel starts out proposing.
*
* `probe` is /api/extension/probe's answer; `platformName` is the display
* name (PLATFORMS[key].name), passed in so this file needs no other lib.
*/
function chipState(probe) {
if (!probe || probe.error) return 'new';
return ({ source_match: 'source-match', artist_match: 'artist-match', new: 'new' })[probe.state] || 'new';
}
function chipLabel(probe, platformName) {
if (!probe || probe.error) return '+ Add to FabledCurator';
const artist = probe.artist?.name || 'artist';
if (probe.platform === 'discord') {
const d = probe.discord || {};
if (probe.state === 'source_match') {
return probe.covered_by_server
? `✓ Whole server in FabledCurator · ${artist}`
: `✓ In FabledCurator · ${artist}`;
}
// Every other Discord state opens the panel: the artist is always chosen.
return d.channel_id ? `+ Add ${channelLabel(d)} to FabledCurator` : '+ Add server to FabledCurator';
}
switch (probe.state) {
case 'source_match':
return `✓ In FabledCurator · ${platformName}`;
case 'artist_match':
return `+ Add ${platformName} source to ${artist}`;
default:
return '+ Add to FabledCurator';
}
}
/** `#name` when the probe could read it, else a neutral "this channel". */
function channelLabel(d) {
return d.channel_name ? `#${d.channel_name}` : 'this channel';
}
/** `name` when the probe could read it, else "this server". */
function serverLabel(d) {
return d.server_name || 'this server';
}
/**
* What the Discord Add panel opens with. The channel is the default scope
* when there is one: a server source walks every channel the token can read,
* which is rarely what a single art channel wants. The artist is the probe's
* suggestion (the owner of another source on this server), else a new artist
* named after the server.
*/
function discordPanelDefaults(probe) {
const d = probe?.discord || {};
const suggested = probe?.state === 'artist_match' && probe.artist ? probe.artist : null;
return {
scope: d.channel_id ? 'channel' : 'server',
channelUrl: d.channel_url || null,
serverUrl: d.server_url || null,
artist: suggested ? { id: suggested.id, name: suggested.name } : null,
artistName: suggested ? suggested.name : (d.server_name || ''),
};
}
/**
* The quick-add body for the panel's current choice. A picked artist goes by
* id — names can collide once slugified — and a typed name creates (or
* finds) that artist. null when there is nothing valid to send.
*/
function discordAddRequest(choice) {
const url = choice.scope === 'server' ? choice.serverUrl : choice.channelUrl;
if (!url) return null;
if (choice.artist && choice.artist.id != null && choice.artist.name === choice.artistName) {
return { url, artistId: choice.artist.id };
}
const name = (choice.artistName || '').trim();
return name ? { url, artistName: name } : null;
}
+17 -1
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@@ -57,7 +57,8 @@ const PLATFORMS = {
domains: ['.discord.com', 'discord.com'],
authType: 'token',
color: '#5865F2',
urlPattern: /^https?:\/\/(www\.)?discord\.com/,
// ptb/canary are Discord's beta clients — same channels, same token.
urlPattern: /^https?:\/\/((www|ptb|canary)\.)?discord\.com/,
note: 'Open Discord in browser to capture token',
},
};
@@ -80,8 +81,23 @@ const PLATFORM_ARTIST_PATTERNS = {
patreon: /^https?:\/\/(www\.)?patreon\.com\/(?:cw\/|c\/)?(?!(?:home|search|messages|notifications|library|settings|posts)(?:[\/?#]|$))[^/?#]+/i,
subscribestar: /^https?:\/\/(www\.)?subscribestar\.(com|adult)\/(?!feed$|messages$|library$)[^/?#]+\/?$/i,
hentaifoundry: /^https?:\/\/(www\.)?hentai-foundry\.com\/user\/[^/?#]+/i,
// A Discord URL names a server or channel, not a creator: the backend's slug
// is `<server>[/<channel>]` and the Add panel asks which artist it belongs
// to. A message jump link still names its channel; DMs (@me) and thread
// links don't match. Mirrors extension_service._PLATFORM_PATTERNS.
discord: /^https?:\/\/(?:www\.|ptb\.|canary\.)?discord\.com\/channels\/\d+(?:\/\d+)?(?:\/\d+)?\/?(?:[?#].*)?$/i,
};
/**
* `{serverId, channelId}` from a Discord channel/server URL the artist
* pattern accepts, else null. channelId is null for a whole-server URL.
*/
function parseDiscordUrl(url) {
if (!PLATFORM_ARTIST_PATTERNS.discord.test(url || '')) return null;
const m = /\/channels\/(\d+)(?:\/(\d+))?/.exec(url);
return m ? { serverId: m[1], channelId: m[2] || null } : null;
}
function getPlatformFromUrl(url) {
for (const [key, platform] of Object.entries(PLATFORMS)) {
if (platform.urlPattern.test(url)) return key;
+55
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@@ -0,0 +1,55 @@
/**
* The popup's wording, kept apart from its DOM so the specs can load it
* (test/popup-format.spec.js). Classic script, like the rest of lib/.
*/
/**
* One line of state for a source row, from /api/sources' fields, with the
* status class the popup colours it by ('ready' | 'error' | 'no-cookies' for
* a warning | '' for plain). The most actionable fact wins: an error before
* a running backfill, a backfill before the last-checked time.
*/
function sourceStatus(src, now = Date.now()) {
if (!src.enabled) return { text: 'Disabled', kind: '' };
if (src.last_error) {
const first = String(src.last_error).split('\n')[0].trim();
const short = first.length > 90 ? `${first.slice(0, 89)}…` : first;
return { text: `Error — ${short}`, kind: 'error' };
}
if (src.backfill_state === 'running') {
const n = src.backfill_chunks || 0;
return { text: n ? `Backfilling — ${n} chunk${n === 1 ? '' : 's'} done` : 'Backfill queued', kind: 'ready' };
}
if (src.backfill_state === 'stalled') return { text: 'Backfill stalled', kind: 'no-cookies' };
if (!src.last_checked_at) return { text: 'Not checked yet', kind: '' };
return { text: `Checked ${relativeTime(src.last_checked_at, now)}`, kind: '' };
}
// Same buckets and wording as the web UI's canonical formatRelative
// (frontend/src/utils/date.js, snippet #3959) — the extension can't import it (classic
// scripts, separate package), so it mirrors it: "42s ago", "5m ago", "3h ago",
// "2d ago", and "Never" for a missing or unreadable time.
function relativeTime(iso, now = Date.now()) {
const t = iso ? Date.parse(iso) : NaN;
if (Number.isNaN(t)) return 'Never';
const abs = Math.abs(now - t) / 1000;
let body;
if (abs < 60) body = `${Math.floor(abs)}s`;
else if (abs < 3600) body = `${Math.floor(abs / 60)}m`;
else if (abs < 86400) body = `${Math.floor(abs / 3600)}h`;
else body = `${Math.floor(abs / 86400)}d`;
return `${body} ago`;
}
/**
* The popup message after a Discord token export, from FC's verify of the
* stored token: {text, kind} with kind 'success' | 'warning' | 'error'.
* valid=null is "FC couldn't test it" (no Discord source yet, or a network
* hiccup) — a warning with FC's reason, never a failure.
*/
function tokenExportMessage(verify) {
if (!verify) return { text: 'Discord: token exported', kind: 'success' };
if (verify.valid === true) return { text: `Discord: token exported and verified ✓ — ${verify.reason}`, kind: 'success' };
if (verify.valid === false) return { text: `Discord: token exported, but FC's check failed — ${verify.reason}`, kind: 'error' };
return { text: `Discord: token exported (not verified — ${verify.reason})`, kind: 'warning' };
}