fix(settings): maintenance tiles start collapsed; remember manual open state
GpuAgentCard was hardcoded :open=true, HeadsCard opened whenever any head existed, TagEvalCard whenever a persisted run existed — so a fresh Settings load greeted the operator with several tiles already expanded. All three now force-open only while their task is actually running (the #877 resurface behavior on the busy-driven tiles is untouched). MaintenanceTile additionally persists MANUAL expand/collapse per tile in localStorage, so the section reloads the way the operator left it; a forced open while a task runs stays transient and is never saved as a preference. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01CDgx8bQS5YrGRK76v8HUnM
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@@ -3,7 +3,6 @@
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icon="mdi-expansion-card"
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title="GPU agent (CCIP + crops)"
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blurb="Connect a desktop-GPU agent to embed characters (CCIP) and crops. It pulls work over HTTP — your database and Redis stay private."
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:open="true"
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>
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<p class="fc-muted text-body-2 mb-3">
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The agent is a container you run on the machine with the GPU. It
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