Merge pull request 'Agent: bound video GPU work (early-exit frame loop at max_regions)' (#172) from dev into main
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This commit was merged in pull request #172.
This commit is contained in:
@@ -15,7 +15,7 @@ from .worker import Worker
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# Bump on every agent change. The page embeds this and /status reports it; the UI
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# Bump on every agent change. The page embeds this and /status reports it; the UI
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# warns to reload when they differ — so a stale browser-cached page can't be
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# warns to reload when they differ — so a stale browser-cached page can't be
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# mistaken for "the new image didn't deploy". (Belt-and-braces with no-store.)
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# mistaken for "the new image didn't deploy". (Belt-and-braces with no-store.)
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VERSION = "2026-06-30.9 · region-caps + active-reset"
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VERSION = "2026-06-30.10 · video region early-exit"
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logbuf.install()
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logbuf.install()
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cfg = Config.from_env()
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cfg = Config.from_env()
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@@ -559,6 +559,12 @@ class Worker:
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tmpl["siglip_embedding"] = vec
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tmpl["siglip_embedding"] = vec
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tmpl["embedding_version"] = embed_version
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tmpl["embedding_version"] = embed_version
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regions.append(tmpl)
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regions.append(tmpl)
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# Stop once we have enough: a long video (image 81602 = a 156 MB
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# mp4, 64 sampled frames × ~32 regions) would otherwise burn ~38s
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# of GPU across every frame before the submit is even truncated.
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# Bounds the WORK, not just the POST body.
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if len(regions) >= self.cfg.max_regions:
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break
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self._record("gpu", time.monotonic() - _t_gpu)
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self._record("gpu", time.monotonic() - _t_gpu)
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# Backstop: never submit an unbounded pile of regions (a pathological
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# Backstop: never submit an unbounded pile of regions (a pathological
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# image / long video). Keep the highest-scoring max_regions so the
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# image / long video). Keep the highest-scoring max_regions so the
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