eef101bef3
- Edit screens (note, task): cache _initFuture in initState instead of
calling _loadExisting() from FutureBuilder on every rebuild. Prevents
race condition where multiple concurrent loads could overwrite edits.
Also removes unnecessary _loaded flag and simplifies the pattern.
- Note editor: remove onChanged: (_) => setState((){}) on the body
TextField — triggered a full rebuild on every keystroke for no reason.
- SSE streaming: use utf8.decode(chunk, allowMalformed: true) so a
malformed byte sequence from the server skips rather than throwing an
unhandled FormatException that escaped all catch blocks.
- Chat provider: guard msgs.isEmpty before accessing msgs.last during
SSE chunk processing to prevent a potential index error on empty state.
- Offline queue drain: check mounted before and after each async gap in
_drainQueue so ref is never accessed on a disposed widget.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
133 lines
4.6 KiB
Dart
133 lines
4.6 KiB
Dart
import 'package:flutter_riverpod/flutter_riverpod.dart';
|
|
|
|
import '../data/models/conversation.dart';
|
|
import '../data/models/message.dart';
|
|
import 'api_client_provider.dart';
|
|
|
|
// Separate StateProvider so UI re-builds immediately when streaming starts/stops.
|
|
final isStreamingProvider = StateProvider.family<bool, int>((ref, _) => false);
|
|
|
|
final conversationsProvider =
|
|
AsyncNotifierProvider<ConversationsNotifier, List<Conversation>>(
|
|
ConversationsNotifier.new);
|
|
|
|
class ConversationsNotifier extends AsyncNotifier<List<Conversation>> {
|
|
@override
|
|
Future<List<Conversation>> build() async {
|
|
return ref.watch(chatRepositoryProvider).getConversations();
|
|
}
|
|
|
|
Future<Conversation> create(String title) async {
|
|
final conv =
|
|
await ref.read(chatRepositoryProvider).createConversation(title);
|
|
state = AsyncData([conv, ...state.valueOrNull ?? []]);
|
|
return conv;
|
|
}
|
|
|
|
Future<void> delete(int id) async {
|
|
await ref.read(chatRepositoryProvider).deleteConversation(id);
|
|
state = AsyncData([
|
|
for (final c in state.valueOrNull ?? [])
|
|
if (c.id != id) c,
|
|
]);
|
|
}
|
|
|
|
// Called after a message is sent to patch the server-generated title
|
|
// in-place without triggering a full reload or loading state.
|
|
void patchConversation(Conversation updated) {
|
|
final list = state.valueOrNull;
|
|
if (list == null) return;
|
|
state = AsyncData([
|
|
for (final c in list)
|
|
if (c.id == updated.id) updated else c,
|
|
]);
|
|
}
|
|
}
|
|
|
|
final messagesProvider = AsyncNotifierProvider.family<MessagesNotifier,
|
|
List<Message>, int>(MessagesNotifier.new);
|
|
|
|
class MessagesNotifier extends FamilyAsyncNotifier<List<Message>, int> {
|
|
@override
|
|
Future<List<Message>> build(int arg) async {
|
|
final (_, messages) =
|
|
await ref.watch(chatRepositoryProvider).getMessages(arg);
|
|
return messages;
|
|
}
|
|
|
|
Future<void> sendMessage(String content) async {
|
|
final convId = arg;
|
|
final repo = ref.read(chatRepositoryProvider);
|
|
final previousMessages = state.valueOrNull ?? [];
|
|
|
|
// Optimistic UI: show the user message + assistant placeholder immediately.
|
|
final userMsg = Message(
|
|
conversationId: convId,
|
|
role: MessageRole.user,
|
|
content: content,
|
|
);
|
|
final placeholder = Message(
|
|
conversationId: convId,
|
|
role: MessageRole.assistant,
|
|
content: '',
|
|
status: 'generating',
|
|
);
|
|
state = AsyncData([...previousMessages, userMsg, placeholder]);
|
|
ref.read(isStreamingProvider(convId).notifier).state = true;
|
|
|
|
try {
|
|
// ── Step 1: POST the message. If this fails the server never got it. ──
|
|
await repo.sendMessage(convId, content);
|
|
} catch (e) {
|
|
state = AsyncData(previousMessages);
|
|
ref.read(isStreamingProvider(convId).notifier).state = false;
|
|
rethrow;
|
|
}
|
|
|
|
// ── Step 2: Stream the response (best effort — silent on failure). ──
|
|
bool streamedContent = false;
|
|
try {
|
|
await for (final chunk in repo.streamGeneration(convId)) {
|
|
streamedContent = true;
|
|
final msgs = state.requireValue;
|
|
if (msgs.isEmpty) continue;
|
|
final updated = msgs.last.copyWith(content: msgs.last.content + chunk);
|
|
state = AsyncData([...msgs.sublist(0, msgs.length - 1), updated]);
|
|
}
|
|
} catch (_) {
|
|
// SSE failed — fall through to the polling reload below.
|
|
}
|
|
|
|
// ── Step 3: Poll the API until we have a completed assistant response.
|
|
//
|
|
// If SSE delivered content the server is done; one reload suffices.
|
|
// If SSE delivered nothing, the LLM may still be generating — we retry
|
|
// with short delays so the response appears as soon as it's ready.
|
|
// A completed message is one whose status is not 'generating'.
|
|
try {
|
|
final maxAttempts = streamedContent ? 1 : 20;
|
|
for (var attempt = 0; attempt < maxAttempts; attempt++) {
|
|
if (attempt > 0) await Future.delayed(const Duration(seconds: 2));
|
|
final (conv, fresh) = await repo.getMessages(convId);
|
|
state = AsyncData(fresh);
|
|
ref.read(conversationsProvider.notifier).patchConversation(conv);
|
|
final done = fresh.any(
|
|
(m) => m.role == MessageRole.assistant && m.status != 'generating',
|
|
);
|
|
if (done) break;
|
|
}
|
|
} catch (_) {
|
|
// If every reload fails, at least clear the generating placeholder.
|
|
final msgs = state.valueOrNull;
|
|
if (msgs != null && msgs.isNotEmpty && msgs.last.status == 'generating') {
|
|
state = AsyncData([
|
|
...msgs.sublist(0, msgs.length - 1),
|
|
msgs.last.copyWith(status: 'complete'),
|
|
]);
|
|
}
|
|
} finally {
|
|
ref.read(isStreamingProvider(convId).notifier).state = false;
|
|
}
|
|
}
|
|
}
|